在我们最先的解决方法,FPS基于固定的游戏速度,在低速的硬件下会有问题,游戏速度和帧速率都会有丢失。
Our first solution, FPS dependent on Constant game speed, has a problem when running on slow hardware. Both the game speed and the framerate will drop in that case.
当您使用复杂算法时,分发请求是基于服务器性能、服务器使用的硬件种类和处理客户优先级的方法等等。
When you use complex algorithms, requests are distributed based on, for instance, how well a server is performing, what kind of hardware the server has, and how customer priority is processed.
这里介绍了两种不同的方法:一个是基于软件的解决方案,另一个是基于硬件的解决方案。
Two different approaches are described: one software-based solution and one hardware-based solution.
现今大多数的机械手设计都是基于有指头的手爪设计,然而这种方法的引进使得无论是在硬件方面还是软件方面都变得无比复杂。
Most current designs are based on the multifingered hand, but this approach introduces hardware and software complexities.
bufferstrategy类隐藏了使用的是上述两种双缓冲方法中的哪一种这一事实,并且它允许您利用系统所提供的任何基于硬件的缓冲。
The BufferStrategy class masks which of the two aforementioned double-buffering methodologies is used and lets you take advantage of any hardware-based buffering the system offers.
介绍了一种基于ARM的智能阀门定位系统的硬件设计和定位控制方法。
This paper introduces the hardware design and the position control method of a valve positioner based on ARM microcontroller.
基于以上方法和研究成果,研制了系统的软件和硬件,并进行实验分析验证。
Based on the above method and the research results, have developed the system software and the hardware, and carries on the experiment to analyze the confirmation.
最后对基于现场可编程门阵列(FPGA)的硬件电路、VHDL语言程序设计及调试方法进行了讨论。
Lastly, the hardware circuit, VHDL program design and debugging methods based on FPGA are discussed.
提出了一种基于usb和FPGA的高性能数据采集设计方案并详细介绍了其软硬件实现方法。
A design scheme of high - performance data acquisition based on USB and FPGA and its hardware and software implementation are introduced.
本文介绍了一种基于编码开关和单片机系统的定时电路设计方法,并对硬件电路设计和软件设计作了详细介绍。
This article introduces a timing circuit design, which is based on coding switches and singlechip system. Hardware and software design of the circuit are also discussed in detail.
介绍了基于SJA1000的CAN总线接口电路的软硬件设计方法,给出了CAN总线接口电路、SJA1000初始化程序、接收及发送数据程序的框图。
This paper discusses the designing method of CAN bus juncture circuit based on SJA1000 and presents the CAN bus juncture circuit, the SJA1000 initialization programme and the flow charts.
论文首先提出了一种基于库与定制相结合的SOC硬件接口综合方法,并通过一个具体的实例对该方法进行了验证。
Firstly, a kind of SOC hardware interface synthesis method that is a method based on the library and customization is introduced and validated by an example.
在实施负载测试的几种方法中,基于硬件与虚拟用户的测试方法的可行性、可实施性都很强。
In the several methods of imposing load testing, the method based on hardware and virtual users is strong in both feasibility and imposibility.
现有基于逻辑门的底层硬件进化方法只能进化小规模数字电路,由此提出了一种硬件系统级在线进化方法。
Since the traditional hardware evolutionary methods based on logical gates were only valid to evolve simple digital circuits, a method of on-line system-level evolution was proposed.
成熟的纹理压缩方法都是基于硬件的,纹理压缩的高压缩比潜力并没有充分被发挥出来。
The advanced texture compression methods are all based on hardware, so the potential of high compress ratio couldn't showed completely.
该文采用硬件回路仿真的方法,设计了一个基于ARM的汽车ACCS仿真平台,介绍了平台的硬件结构和软件设计。
Using HIL control system means, the paper designs an emulation in ACCS of car based on ARM, and introduces the design of the hardware structure and software structure.
根据配电网无功功率补偿的工程要求,提出了一种基于DSP的静止同步补偿器(STATCOM)软硬件设计方法。
According to the requirement of reactive power compensation, the paper presents a software and hardware design method of the STATCOM based on DSP.
本项目探讨了基于M68HC08系列MCU的通用编程器的硬件和软件的设计方法。
This thesis discusses the hardware and software design of a universal programmer that fits for M68HC08 series MCUs.
论述了星载合成孔径雷达(SAR)回波信号模拟源的一种实时实现方法和基于PCI总线与CPLD的硬件设计。
This paper introduces a real-time spaceborne SAR simulator and the hardware design based on the PCI bus and CPLD chip.
文章详细介绍了SVPWM技术的基本原理,并给出了一种基于TMS320F2407ADSP的由硬件决定开关切换模式的SVPWM控制方法及其软件设计。
The paper introduced fundamental principle of SVPWM technology, and gave a SVPWM control method of switching mode of switch determined by hardware based on TMS320F2407A DSP and its software design.
提出了一种基于硬件加速的高速数据流聚集查询方法,充分发挥硬件在处理速度上的优势和软件在灵活性方面的长处。
In this paper, We propose a kind of novel aggregate query algorithms based on hardware-software codesign, which incorporate hardware advantage in processing rate and software long suit in agility.
文中提出了基于SOC的可配置微机保护硬件平台的设计方法和具体实现,该平台由FPGA和微处理器以及相关接口构成。
A reconfigurable Hardware Platform Based on SOC Design for Digital Protective Relay is presented. It combines the FPGA and the Flash MCU and related interface circuit.
本文提出基于图像灰度的背光处理的软、硬件处理方法。
Based on image gray scale, this paper put forward the soft, hardware processing technique of handling for counter light.
文中介绍了一种具有通用性的基于CAN总线的智能测控单元的设计方法,阐述了系统各部分的硬件结构及相应的芯片功能。
This paper presents an all-purpose design for an intelligent measurement and control unit based on a CAN bus, and describes its hardware structure and chip functions.
针对交通信号灯控制器的设计问题,提出了基于VHDL语言的交通信号灯控制器的硬件实现方法。
Aiming at the design problem of traffic light controller, this paper puts forward a hardware realization method of traffic light controller with VHDL.
针对电力信号监测中可能遇到的各种干扰,提出了一种基于进化硬件的自适应电力系统形态滤波器的设计方法。
Focusing on different types of interference possibly encountered in power signal monitoring, a design method of mathematical morphology filter based on evolvable hardware is proposed.
阐述了I2C的通信原理,介绍了基于FPGA的I2C的硬件接口实现方法。
This article expatiates on the theory of I2C, and introduces the implement method of I2C on FPGA.
阐述了I2C的通信原理,介绍了基于FPGA的I2C的硬件接口实现方法。
This article expatiates on the theory of I2C, and introduces the implement method of I2C on FPGA.
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