摘要:反走样是计算机图形学的基本问题。
Absrtact: Antialiasing was one of the basic matters in computer graphics.
我怎么样才能绘制到一张纹理上,并且用上反走样?
How can I render to a texture and make use of Anti Aliasing?
本文研究的主要内容是图形的反走样算法及其硬件模型研究。
This paper introduces a kind of graph anti-aliasing algorithm and its implement by hardware.
从选项吧,你需要选择最好的反走样方法,以防止出现模糊。
From the option bar, you need to select the best Anti-aliasing methods to prevent blurry appearance.
针对这一问题,本文提出了一种基于边缘优化的几何体信息反走样算法。
To solve this problem, this paper presents a geometric information anti-aliasing algorithm based on edge optimization.
研究了宽度直线、三角形的边、屏幕反走样和矢量文本显示等关键技术。
Some key techniques are discussed, such as specified-width line, triangle's edge, full-scene anti-aliasing, and vector text display.
时间域上的动态图形反走样算法是提高序列画面图象播放质量的关键技术。
The temporal anti aliasing algorithm is the key to improve the quality of animation sequences.
您可以预览字体不同的字体样式和颜色,甚至反走样,使用用户定义的示例文本。
You can preview the font in different font styles and colors, or even anti-aliasing, the use of user-defined sample text.
抖动-在阴影边界应用采样,相同地,通过OS A按钮在物体边界应用反走样。
Dither? Applies a sampling over the borders of the shadows, quite the same way anti-aliasing is applied by the OSA button on the borders of an object.
实验结果表明,新算法生成的图像比较细腻,实时性比较高,优于一般的反走样算法。
The result shows our algorithm can quickly generate high quality images better than general antialiasing algorithm.
对于优化道路表现方式,本文提出了快速构建道路面的方法,并结合反走样有效提高了表现道路时的美观程度;
To optimization of the expression of the road, create the road face by line-shape data and integrate the anti-aliasing method;
特别地,在开启反走样特效的Direct3D平台上,如果在图像特效中使用深度纹理需要一些特别的处理。
In particular, using depth texture in an Image Effect often needs special handling on Direct3D + Anti-Aliasing.
内建的冲突映射和透视修正后的mipmap、滤波和反走样保证了出色的图像质量(为此必须有效OSA)。
The standard, built-in bump mapping and perspective-corrected mip-mapping, filtering, and anti-aliasing guarantee outstanding images (set DisplayButtons OSA to ON for this).
该文从分析有源矩阵液晶显示器(AMLCD)图形走样现象的根本原因入手,分析并阐述了图形反走样技术的基本原理和常见方法。
This paper analyzes the essential reasons for aliasing phenomena in AMLCD graphics display. Some basic theories and general methods for antialiasing are introduced.
在综合多种技术手段的基础上,提出了一种具有广泛适用性的反走样思路,并具体讨论了直线、三角形、圆形的反走样算法及具体实施方法。
On the base of some methods, a general anti-aliasing thinking and its designs of the anti-aliasing algorithms of line, triangle and rotundity are given.
摘要从图形走样产生的机理出发,分析了图形学中常用的反走样方法,并在此基础之上针对曲线的特点提出了一种基于曲率半径的自适应反走样方法。
This paper first analyzes the reason of the aliasing and the common methods for anti aliasing, and then proposes a method for adaptive anti aliasing based on the curvature radius.
利用后滤波的原理,对多邻接点时新边界点的选择和轮廓端点的对称合成等问题进行了分析,采用构造拟合曲线查找表进行曲线拟合的方法实现反走样。
By use of the theory of after filter, the problems of selecting new boundary point when several points border upon each other and symmetrical combination for outline points are analyzed.
我们做一个小的硬件反检查走样的可用性和最高质量的设置,我们可以。
We do a little hardware checking for anti-aliasing availability and set the highest quality we can.
我们做一个小的硬件反检查走样的可用性和最高质量的设置,我们可以。
We do a little hardware checking for anti-aliasing availability and set the highest quality we can.
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