关闭MR区域泛光灯的阴影。
关闭MR区域泛光灯的阴影。
我们将使用MR区域泛光灯只创建这些在金属车漆上常见的独特的高光。
We will use that MR. Area Omni only to create these specular effects that normally is visible on metalized car paint.
现在右键点击MR区域泛光灯,将其中的“影响高光”和“影响漫反射”属性关闭。
Now make a right mouse button click on the MR. Area Omni and disable "AFFECT SPECULAR" and "AFFECT DIFFUSE".
设置完所有的物体后,你必须在水面上部创建一个“MR区域泛光灯”,将其放置于房间中心,如图2所示。
After you made all the objects you must create a "MR Area Omni" light on the top of the water in the center of the room like step 2 image.
设置完所有的物体后,你必须在水面上部创建一个“MR区域泛光灯”,将其放置于房间中心,如图2所示。
After you made all the objects you must create a "MR Area Omni" light on the top of the water in the center of the room like step 2 image.
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