What Does XNA Mean for Gamers?
XNA对玩家来说意味着什么?
XNA is the next sore point amongst VB developers.
XNA是在VB开发人员当中的下一个痛处。
XNA : Is there a way to prevent other items(sprites) when dragging?
有没有一种办法来防止其他项目(精灵)拖动时?
For many reasons the first XNA announcement was louder than it should have been.
由于某些原因XNA的第一次发布引起的其它声音反而要大于对它实际能力的兴趣。
Manipulations and Inertia Overview topic, and be familiar with basic XNA programming concepts.
操作和惯性概述主题,并熟悉基本XNA编程概念。
We are very aware of how important it is to support VB as a programming language for XNA Game Studio.
我们深感在XNAGame Studio中支持VB这个编程语言是多么的重要。
Game developers will be able to target the Zune mobile devices by accessing the majority of XNA framework API.
游戏开发人员通过访问XNA框架的大部分API,能够针对Zune移动设备进行开发。
Core Layer – XNA-based development for high-end graphics such as 3D animation or rendering with custom pixel shaders.
核心层——基于XNA的开发,针对像3D动画一样的高端图像,或者使用自定义像素着色器进行渲染。
Microsoft has announced the upcoming XNA game Studio 3.0 which will support developing games for the entire family of Zune media devices.
微软宣布即将发布的XNA GameStudio 3.0将能够支持开发用于整个Zune媒体设备家族的游戏。
If you don't have any artists available, try to use some of the models and textures from this book and the XNA starter kits to get started.
如果你找不到美工,那可以试着从使用本书中的或XNA初学者开发包中的模型开始。
Anybody will be able to create a XNA game using game Studio 3.0 and deploy it to the Zune without needing a license from the XNA Creators Club.
任何人都可以利用XNAGameStudio 3.0来创建XNA游戏,并部署到Zune中,而无需从XNACreators Club获取许可证。
Aside from the features pushed down into the common services layer like the aforementioned XNA Sound and Media libraries, the two cannot be mixed.
除了通用服务层上的一些特性如前面提到的XNA Sound和Media库之外,这两者不能混用。
The new platform will only support managed applications that can be sandboxed, such as those created with Sivlerlight, XNA, and, according to Tim Anderson, Flash.
新的平台将只支持可以放在沙箱中的托管应用,比如Sivlerlight和XNA所创建的应用,据TimAnderson说还有Flash。
Robotics Developer Studio 2008 can be used on 64-bit Windows with the exception of the Simulation Engine which USES the XNA Framework which is not yet supported on 64-bit Windows.
除了因为使用不支持64位Windows系统的XNA框架而受限的仿真引擎外,RoboticsDeveloperStudio 2008还可被用到64位的Windows系统。
Robotics Developer Studio 2008 can be used on 64-bit Windows with the exception of the Simulation Engine which USES the XNA Framework which is not yet supported on 64-bit Windows.
除了因为使用不支持64位Windows系统的XNA框架而受限的仿真引擎外,RoboticsDeveloperStudio 2008还可被用到64位的Windows系统。
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