Of course, the game engine ultimately will use these attributes whenever a computer-controlled friend or foe interacts with the player.
当然,无论何时,只要玩家与电脑控制的朋友或敌人相遇,游戏引擎最终都会使用到这些属性。
Of course, the game engine ultimately will use these attributes whenever a computer-controlled friend or foe interacts with the player.
当然,无论何时,只要玩家与电脑控制的朋友或敌人相遇,游戏引擎最终都会使用到这些属性。
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