• Has studied virtual walkthrough technique, and has designed the corresponding modules.

    研究了系统虚拟漫游技术,设计了相应的模块。

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  • Virtual Manufacturing; Beverage-packaging Production Line; Solid Modeling; OPE Rule; Virtual Walkthrough;

    虚拟制造;灌装生产线;实体建模;OPE机制; 虚拟漫游;

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  • On the occasion of the National Pavilion Day, a 3D and 360-degree virtual walkthrough of the " Sensual City " was launched online.

    在国家馆日这天,3D版的360度“感性城市”虚拟全景游览页面在网上推出。

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  • Realistic infrared image synthesis of targets and their background is the key techniques to produce infrared scene and realize its virtual walkthrough.

    目标与地面背景的真实感红外图像合成是红外场景生成和实现其虚拟实时漫游的关键技术。

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  • In this paper, we briefly introduce some relevant techniques of VR virtual modeling and virtual walkthrough, and we design and implement a virtual campus walkthrough system based on PC.

    本文在对虚拟现实、虚拟建模、虚拟漫游等相关技术作了介绍,并设计与实现一个基于PC机的桌面式校园虚拟漫游系统。

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  • The paper realizes many significant scheduling algorithms mainly including rapid panorama reflection, intelligent virtual objects prediction and memory schedule in virtual walkthrough system.

    实现了虚拟漫游系统中的一些关键的调度算法,主要包括全景图的快速重投影算法、虚拟对象的智能预测算法和内存调度算法。

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  • A future article will provide a more thorough walkthrough of virtual applications.

    我将在今后单独撰写一篇文章详细描述虚拟应用程序。

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  • This paper presents a path planning algorithm about virtual human walkthrough in 3d obstacles environments, which is based on the representation of virtual environments.

    提出了虚拟人在3d障碍环境中进行漫游的路径规划算法,该算法以虚拟环境的表示为基础。

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  • Then, a heuristic breadth-first search is applied for path planning to find an optimal path from an original position to an aim, directing virtual human walkthrough in environments.

    然后,用启发式宽度优先搜索算法进行路径规划,产生从初始位置到目标位置的最优路径,引导虚拟人对环境进行漫游。

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  • This paper studies the resources scheduling problem in virtual real image-based walkthrough system and presents relative algorithm.

    针对虚拟实景空间漫游系统中资源调度问题进行了研究,提出了相关算法。

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  • During the process of virtual campus walkthrough, collision detection is the vital interaction base between dynamic object and static object or among the dynamic objects.

    在虚拟校园系统漫游过程中,虚拟场景漫游的动态物体与静态物体之间或者动态物体与动态物体之间的交互基础就是碰撞检测。

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  • Virtual Reality has been widely used in the fields such as flying simulation, interactive GIS, virtual touring, digital earth, information visualization, architecture walkthrough, etc.

    虚拟现实技术在飞行仿真、交互式GIS、虚拟购物、数宇地球和游戏娱乐等领域都有广泛的应用。

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  • Virtual environment walkthrough systems traditionally use computer graphics to model and render virtual environments.

    虚拟环境漫游系统,传统上是采用计算机图形学原理建模来绘制虚拟场景。

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  • The scheduling algorithm can fully use current resources of a computer and reasonably schedule virtual object to meet smooth and un-delayed walkthrough.

    这些算法能充分利用计算机的资源,合理地调度虚拟对象,能在漫游中平滑无延迟地浏览实景图像。

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  • At last, we discuss simply the new technique of walkthrough in Image Based Virtual Architecture environment.

    最后,关于第三种虚拟漫游技术,本文简单讨论了基于图像的虚拟场景漫游这一崭新的技术。

    youdao

  • At last, we discuss simply the new technique of walkthrough in Image Based Virtual Architecture environment.

    最后,关于第三种虚拟漫游技术,本文简单讨论了基于图像的虚拟场景漫游这一崭新的技术。

    youdao

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