• The first is collision detection in virtual battlefield environment.

    一是研究了虚拟战场环境下的碰撞检测技术。

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  • Real time algorithms are given to generate 4 channel stereo sound for virtual battlefield.

    面向虚拟战场提出了实现实时四声道立体声合成的简化算法。

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  • Road modeling is one of the most important parts of the research on Virtual Battlefield and Virtual City.

    道路建模是虚拟战场及数字城市等领域的重要研究内容之一。

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  • ESCP, based on cybernetics, is brought forward to fit modeling the behavior of virtual CGF entity in virtual battlefield.

    基于控制论的基本思想,提出适应虚拟战场需求的虚拟实体对象行为模型ESCP。

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  • The large-scale three-dimensional geography scene is the important foundation to construct the large-scale virtual battlefield scene.

    大规模三维地理场景是构建大规模虚拟战场场景的重要基础。

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  • This paper mostly studies the key modeling and real-time rendering technology of ocean scene in large-scale virtual battlefield environment.

    本文主要研究大规模虚拟战场环境中海洋场景的建模和实时绘制关键技术。

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  • And the result has indicated that the method in this paper could simulate helicopters' realistic movement in virtual battlefield environment.

    应用结果表明,利用此方法可以在虚拟战场环境中实现虚拟直升机的逼真运动。

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  • In virtual battlefield environment, the man in loop simulators and many computer generated weapon platforms that moved autonomously can operate at the same time.

    虚拟战场环境中除了人在回路中的武器仿真器外,还存在大量计算机生成的自主运动的虚拟武器平台。

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  • As an important part of the so-called special effects in the virtual battlefield, the flame and explosive effects play a key role in the overall system performance.

    作为虚拟战场中特殊效应的一部分,火焰和爆炸效果在整个系统中有着重要的作用。

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  • Then it describes the methods for data modeling of the virtual battlefield scene, and enumerates the crux technique of the interactive large-scale scene dynamic displaying.

    然后,阐述了战场虚拟场景的数据建模方法,列举了交互大型场景动态实现的关键技术。

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  • The computer generated command entity can be used to model the command and control process in battlefield, and can take part in large-scale simulation of virtual battlefield.

    计算机生成的指挥实体模拟指挥员在战场环境中的指挥与控制作用,可以替代人参与大规模的虚拟战场的仿真演练。

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  • The simulation of mans motion plays an important role in the areas of distributed virtual battlefield simulating, disaster rescuing and interactive riot policeman exercising.

    人体运动的仿真在分布虚拟战场环境仿真、灾难救援训练、交互式防暴演习等领域有重要的应用。

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  • The 3D representation of Radar electromagnetic information affected by terrain, ocean and weather is a crucial problem in the future Digital Virtual Battlefield Environment (DVBE).

    地形、海洋、气象等环境影响下雷达电磁信息的三维表现是未来数字化虚拟战场环境不可回避的问题。

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  • The visual technology of electromagnetic signal in the virtual battlefield environment was investigated and several description methods of signal in the time-field and space-field were introduced.

    对虚拟战场环境中电磁信号的可视化技术进行了初步的研究,介绍了几种通信信号和干扰信号的时域和空间域的绘制方法。

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  • First we discuss the structural module method to design the virtual battlefield simulators, then use class module method to discuss reusing methods in the distributed virtual battlefield simulators.

    文章首先探讨了虚拟仿真器的结构化模块化设计方法,然后采用类模板设计方法研究分布式作战台位仿真器的可重用设计技术。

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  • They can gather around a virtual map of the battlefield with live location data for their troops.

    他们可以为士兵提供一张可以显示即时地点数据的现场虚拟地图。

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  • Soldiers already use video games and virtual reality to train in battlefield tactics, but a new generation of games may help keep soldiers alive in another way: by helping them learn languages.

    士兵们已经使用电脑游戏和虚拟现实技术来进行战术训练,但是新一代游戏也许可以用另一种方式帮助士兵们保命,通过帮助他们学习语言。

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  • As a hot research focus of computer application, 3-d Visualization technology is widely applied to many fields such as, entertainment, virtual reality, medicine, digital battlefield, and etc.

    三维可视化技术是计算机科学领域的一个研究热点,在娱乐、虚拟现实、医学、数字战场等领域都有广泛的应用。

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  • The main works are as follows:Firstly, the configuration of Distributed Virtual Ocean Battlefield Environment was studied.

    首先研究了虚拟海洋战场环境的系统组成。

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  • It is an important means to rapidly and exactly set up virtual 3D-battlefield according to the requirement of tactics in distributed and virtual rivalry-drilling.

    快速准确地在分布式虚拟对抗演练中,根据战术想定的要求设定三维战场环境,是有效实现对抗演练的重要手段。

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  • It is an important means to rapidly and exactly set up virtual 3D-battlefield according to the requirement of tactics in distributed and virtual rivalry-drilling.

    快速准确地在分布式虚拟对抗演练中,根据战术想定的要求设定三维战场环境,是有效实现对抗演练的重要手段。

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