• The Viewports are your window into the worlds you create in Unreal.

    视窗欣赏创建虚幻世界窗口

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  • Once it is solved you will see yellow crosses appearing in your viewports.

    算完毕之后,将会视图看到黄色

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  • We are not modeling just from a viewport, don't forget to check the model from all viewports.

    我们不是仅仅一个视窗里建模忘了从其他视图检查模型

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  • The Unreal Editor viewports contain a variety of tools and visualizers to help you see exactly the data you need.

    虚幻编辑器里面所包含视点包含了大量工具以及形成的图像帮助看到需要数据

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  • Here you can play the sequence again and view the path of the camera in any of the viewports. Hopefully it looks good.

    在此可以再次播放序列观察任一视图摄像机路径希望看起来不错

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  • You could change the width and height values that you pass in to ThickBox, but what about users with smaller viewports?

    可以更改传递ThickBox的页面宽度高度但是如果用户使用较小的区又该怎么办

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  • With a bit of tweaking and rotating in different viewports you should be able to set-up your co-ordinate system easily.

    随着不同视图中作一点点调整旋转应该能够很容易创建坐标系统

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  • Click the 'new' button, and name the new layer 'Curves-1'. Select 'Off' to have them invisible in the viewports, and click OK.

    点击New’,起名为‘Curves - 1’,选择关闭可以使它们视图不可见确定

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  • In this series of tutorials we learn how to take CAD drawings and designs and organize them on sheets using layouts and viewports.

    系列教程我们学习如何利用CAD制图设计组织他们利用布局和视口片。

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  • Check the camera path in one of the viewports, if there is a spike in the path then there are probably loose trackers on that frame, or not enough trackers.

    视图检查摄像机路线如果摄像机路径状,那么那一很可能有一些牢固的跟踪器,跟踪器不够。

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  • Check the camera path in one of the viewports, if there is a spike in the path then there are probably loose trackers on that frame, or not enough trackers.

    视图检查摄像机路线如果摄像机路径状,那么那一很可能有一些牢固的跟踪器,跟踪器不够。

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