To achieve the required level of high performance it is necessary to utilize the fastest and most reliable hardware and apply innovative procedures from vector and parallel processing techniques.
为了获得所需要的高性能,有必要采用最快和最可靠的硬件并应用向量处理与并行处理等新技术的革新过程。
In fact, our vector field and our normal vector are parallel to each other.
事实上,给定的向量场与法向量是相互平行的。
And, these coefficients here correspond to a vector parallel to the line.
这些系数构成的向量和直线平行。
This paper discusses submanifolds with parallel mean curvature vector in local symmetric Spaces and obtains integral invariants about the square of modulus-length.
讨论局部对称空间中具有平行平均曲率向量的子流形,得到其关于第二基本形式模长平方的积分不等式的相关定理。
A parallel arithmetic method for performing digital filtering in parallel computer or vector computer system is put forward in this paper. The calculation is fast and effective.
本文提出在并行计算机或向量计算机上进行数字滤波的一种并行计算方式。这种方式具有很高的处理速度和效率。
The proposed DSP employs parallel processing techniques, such as SIMD, vector processing, DSP schemes and adopts low power features for wireless applications.
提出的DSP采用了并行处理技术,如SIMD、矢量处理和DSP结构,并且采用了无线电应用的低功耗特性。
We study the submanifolds with parallel mean curvature vector in a manifold of quasi constant curvature, and give two integrate inequalities.
研究了拟常曲率流形中具有平行平均曲率向量的子流形,给出了两个积分不等式。
Explores the training problems of support vector machine with large training pattern set, and a new parallel algorithm based on orthogonal array is presented.
对大规模训练样本的支持向量机训练问题进行探索,提出了一种基于正交表的并行学习算法。
With the principle of work and power, as well as Poynting vector, the reasons for the energy variation in the process of connecting capacitances in parallel are analyzed and discussed.
本文用功能关系和坡印亭矢量分析和讨论了电容器并联过程中能量的变化原因。
First summarizes the differences on principle between two kinds of parallel algorithm of matrix-vector multiplication, namely, divided by row and divided by column.
文中首先总结按行划分和按列划分的并行矩阵向量乘法在原理上的异同。
To make the model more simple, a method based on the network vector graph has been proposed, which don't differentiate the choice structure and parallel structure in the design interface.
本文提出了一种基于有向网络图的建模方法,不在模型表面区分选择结构与并行结构,简化了建模过程。
First, we must provide a head vector in parallel to the world vector, and second, we must provide a path by which a user can learn the head vector corresponding to each world vector.
其次,我们必须为用户提供让用户学会对应于每个世界途径的头脑途径的路径。
First, we must provide a head vector in parallel to the world vector, and second, we must provide a path by which a user can learn the head vector corresponding to each world vector.
其次,我们必须为用户提供让用户学会对应于每个世界途径的头脑途径的路径。
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