• But since it is posed and well modeled, it is more easy to give a character more a more natural look with Lighting and Texturing.

    如果模型很好的摆姿建模,接下来灯光贴图角色一种自然的感觉会容易

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  • Starting with basic texturing of the scene elements and moving on to lighting for Radiosity.

    启动纹理基本元素现场移动辐射度照明

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  • The Interchange profile supports geometry, texturing, basic lighting, and animation, and is designed primarily to transfer data between applications.

    Interchange配置文件可以支持几何结构基本光源动画,它主要用来在应用程序之间转换数据

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  • Focusing on Texturing, Shading, Lighting, Rendering, and grading, this is a valuable resource for any lightwave character modeler.

    纹理阴影照明渲染等级为重点任何光波字符建模宝贵的资源

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  • For these you don't use any of the commands described here, instead you define your own vertex and fragment programs where you do all lighting, texturing and anything else yourself.

    文章中描述任何命令不会用来操作逐像素光照,可以通过自己定义顶点片段编程来实现这个效果。

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  • Profile supports geometry, texturing, basic lighting, and animation, and is designed primarily to transfer data between applications.

    配置文件可以支持几何结构基本光源动画,它主要用来在应用程序之间转换数据

    youdao

  • The function call to SetRenderState sets up the rendering state variables within RM to control the lighting, shading and texturing otions.

    这个函数设置展现状态变量控制光源阴影材质等。

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  • The tutorial also touches on basic texturing, lighting and animation.

    这个教程同样接触基础贴图灯光动画

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  • However, lighting and texturing are also treated.

    然而照明设备构造被对待

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  • However, lighting and texturing are also treated.

    然而照明设备构造被对待

    youdao

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