Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
修正了当攻击者有暴击伤害加成时,韧性减免伤害的计算错误。
Moonfury - Added new effect, Increases the critical strike damage bonus of your Wrath, Moonfire, Starfire, Insect Swarm and Starfire spells by 100%.
月怒-新增效果,增加愤怒,月火,星火和虫群爆击伤害奖励100%。
Art of War: No longer increases critical strike damage on Judgements, Crusader strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
战争艺术:取消该天赋的增加审判,十字军打击和神圣风暴的暴击伤害,取代为增加少量所有上述技能所造成的伤害。
Might of Mograine - Now increases the critical strike damage bonus of your Blood Boil, Blood Strike, Death Strike, Heart Strike, and Obliterate abilities by 15/30/45%, instead of 20/40/60%.
莫格莱尼的力量-现在增加血沸,鲜血打击,死亡打击,心脏打击,湮没技能的爆击额外伤害15/30/45%而不是原先的20/40/60%。
And as he continued to strike and force, coolly estimating the weight of his blows and the quality of the damage wrought, he realized how hard a man Sandel was to knock out.
因此,他一面继续猛攻,一面冷静地估计他的拳头的份量和它们造成的损伤,这才看出桑德尔是一个很难打垮的人。
The damage appears to be catastrophic in places, and we can only be thankful that the quake did not strike a poorer and less prepared country.
部分地区遭受毁灭性打击,唯一值得庆幸的是,地震并未袭击另外一个更加贫穷的国家。
We are considering shifting some of the damage from Scourge Strike and Frost Strike into Blood Strike, which still hits for fairly paltry amounts for Frost and Unholy.
我们在考虑将天谴打击与冰霜打击的部分伤害转移给鲜血打击,让其在冰霜与邪恶天赋中也能占到一定比例。
Glyph of Blood Strike - Your Blood Strike causes an additional 20% damage to snared targets.
鲜血打击铭文-鲜血打击对被陷阱的目标额外造成20%伤害。
Heroic Strike: Now available in all Stances, damage increased on some ranks, decreased on others.
英雄一击:在全部副本有效,在一些级别的伤害增加,一些减少。
Glyph of Crusader Strike: Now reduces mana cost by 20% instead of increase damage on stunned and incapacitated targets.
十字军打击铭文:现在减少20%的法力消耗,代替原先提高对昏迷和瘫痪目标的伤害。
Heart Strike (Tier 9) damage slightly decreased and is now only affected by the Death Knight's own diseases.
心脏打击(第9层)伤害略微减少并且现在只收到死亡骑士自己的疾病的影响。
Death Coil, Frost Strike, Death and Decay damage increased.
死亡缠绕,冰霜打击,死亡凋零的伤害都会提升。
Such creatures don't damage or drain passively, such as when enemies strike them, even if an enemy attacks using unarmed attacks or natural weapons.
这样的生物不会被动进行伤害或吸取,比如当敌人攻击它的时候,即使是使用徒手或天生武器。
SDB I is a 250-pound class, low-cost and low-collateral-damage precision strike weapon.
SDBI是一个重达250磅、低成本、低附带损害的精确打击武器。
Scourge Strike - Increases the Shadow damage portion of your Scourge Strike by 30%.
天谴打击-提高天打的暗影伤害30%。
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
使你的法术伤害提高1%,攻击性法术的致命一击几率提高1%。
With a sap (blackjack) or an unarmed strike, a psychic rogue can make a sneak attack that deals nonlethal damage instead of lethal damage.
使用闷棍或徒手攻击时,灵能游荡者可以在偷袭时造成非致命伤害而不是一般伤害。
Shadow Strike - the Warden hurls a poisoned dagger with incredible force at a target enemy ground unit causing damage and temporarily slowing the target.
暗影冲击-守卫者对着敌人的地面单位以不可思议的力量投出一把喂毒的飞刀,造成伤害和暂时的减速。
Glyph of Crusader strike - your Crusader strike deals 20% more damage when your targe is incapacitated or stunned.
十字军打击雕文-伱旳十字军打击对瘫痪或者昏迷旳目标造成20%额外伤害。
Scourge strike has been revamped - An unholy strike that deals 50% of weapon damage as Physical damage plus 400 (Shows as 40000 in the tooltip but I'll assume it's a typo).
天灾打击被重新设计:一个邪恶的打击造成50%的伤害再加上400点的物理伤害(显示是40000,但私下认为是手误)。
Elemental Mastery now gives your Fire, Frost, and Nature damage spells a 15% (down from 20%) increased critical strike chance for 15 SEC.
元素掌握现在使你火焰,冰霜,自然伤害性法术暴击几率提高15%(从20%调低),持续15秒。
Ghostly Strike now has a reduced Energy cost, the reduction of Energy was enough to make it necessary to also reduce the damage output slightly.
鬼魅攻击所需的能量减少,这一改动也使略微降低其伤害成为必要。
In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.
此外,韧性所减免的最大伤害值从原来的30%增加到33%。
Frost strike: Instantly strike the enemy, causing 50% weapon damage plus 3 as Frost damage. Does double damage to Frozen targets.
冰霜打击:瞬发攻击,造成武器伤害的50%及3点冰霜伤害。对冻结目标造成双倍伤害。
Frost Strike: This ability can now be dodged, parried, or blocked. Weapon damage bonus reduced to 55%, down from 60%.
冰霜打击:此技能现在可以被躲闪,招架或者格挡。武器额外伤害从60%减弱到55%。
If you need any further convincing, check your combat logs, parses, or Recount logs to see what percentage of your total damage comes from Blood Strike.
如果你需要进一步的论证,查看你的战斗记录,Parses或者Recount插件确认你总伤害里鲜血打击的百分比。
Glyph of Death Strike - Your Death Strike's damage and healing increase by 2% for every 5 runic power you currently have. The runic power is not consumed by this effect.
死亡打击铭文-你的死亡打击造成的伤害和治疗效果提高每5点符文能量2%,你的符文能量不会因为这个铭文被吞噬掉。
Freezing arrow can be a bit more powerful however because in addition to the base arrow damage, it can also work with Pierce and Critical Strike.
但是冰冻之箭威力更强大,只因它还附加了箭束的伤害,此外,穿刺和毁灭一击也附加了一些伤害。
The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time.
神圣天赋树会有天赋增加伤害与暴击几率,防护天赋树会有一个天赋使得这个法术瞬发。2秒基础施法时间。
The Holy tree will have a talent to increase the damage and critical strike chance, while the Protection tree will have a talent to make this spell instant cast. 2-second base cast time.
神圣天赋树会有天赋增加伤害与暴击几率,防护天赋树会有一个天赋使得这个法术瞬发。2秒基础施法时间。
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