• The object prototype is a good place to define nearly everything related to the finite state machine: the state table, its actions, and their parameters.

    对象原型定义有限状态有关几乎任何东西合适位置:状态操作及其参数。

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  • This article shows how to design the behavior of an animated widget using the graph and table representations of a finite state machine.

    本文展示了如何使用有限状态表示设计动画式小部件行为

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  • The conversation manner keyboard input or transfers data document input was adopted for man-machine interface, and state map of ECM and table information was displayed by double screen.

    人机界面采用对话方式键入调用数据文件输入显示对抗态势表格信息

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  • The conversation manner keyboard input or transfers data document input was adopted for man-machine interface, and state map of ECM and table information was displayed by double screen.

    人机界面采用对话方式键入调用数据文件输入显示对抗态势表格信息

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