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  • starts execution of SPU code.

    开始执行SPU代码。

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  • The SPU processes buffer #1.

    SPU处理一号缓冲区。

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  • The SPU processes buffer #2.

    SPU处理二号缓冲区。

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  • Direct systems calls from an spu.

    从SPU中直接进行系统调用。

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  • The SPU waits for the buffer to fill up.

    SPU等待缓冲区被填充。

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  • The SPU waits for buffer #2 to finish filling.

    SPU等待二号缓冲区被填充。

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  • Debugging SPU programs creates a new set of problems.

    调试s PU程序会出现一些新的问题。

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  • Every directory in spufs refers to a logical spu context.

    spufs中的每个目录都是指一个逻辑的spu上下文。

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  • The SPU waits for the buffer to finish being transmitted.

    SPU等待缓冲区完成传输。

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  • The SPU queues a DMA PUT to transmit the buffer back to main memory.

    SPU对DMA PUT进行排队,从而将缓冲区传输回主内存。

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  • A signal might need to be delivered to a thread that is executing SPU code.

    我们可能需要将信号发送给正在执行SPU代码的线程。

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  • I did not do a "less than" comparison, because they aren't available on the SPU!

    我并没有做“小于”比较,因为它们在SPU尚不可用!

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  • Also, exceptions resulting from executed code aren't reported to the SPU itself.

    而且,执行代码产生的异常结果也不会向SPU进行汇报。

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  • Instead, the SPU can access any 128-bit word in the local store at L1 cache speed.

    相反,SPU可以以L1缓存的速度来访问本地存储器中的任何128位的字。

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  • It turns out that several SPU instructions deal with only one of the register's values.

    几个SPU指令只能处理这些寄存器值中的一个。

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  • An SPU resembles a cross between a simple CPU design and a digital signal processor.

    SPU就像是简单的CPU设计与数字信号处理器之间的交叉。

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  • Branch hinting is necessary on the SPU because mispredicted branches come at a high cost.

    分支提示之所以在SPU是必需的是因为预测错误的分支可能会带来高耗费。

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  • The SPU actually loads two instructions at a time from a doubleword-aligned boundary.

    SPU实际上会从一个双字对齐的边界开始一次加载两条指令。

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  • Remember that the SPU registers are 128 bits wide, but our value is only 32 bits long.

    SPU寄存器均为128位宽,但我们的值只有32位长。

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  • The SPU queues a DMA GET to pull a portion of the problem data set from main memory to a buffer.

    SPU对DMA GET进行排队,从而将涉及的数据集的一部分从主内存传输到一个缓冲区。

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  • This requires changes to the OProfile kernel code to sample the SPU instruction Pointers regularly.

    这需要修改oprofile的内核代码来周期性地对SPU指令指针进行采样。

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  • However, with the SPU, the results are stored in a general-purpose register -- register 4 in this case.

    但,如果是SPU,结果会存储在一种通用的寄存器内 —— 在本例中就是寄存器4。

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  • The two transmission steps do not involve the SPU at all, but only the MFC (which is part of the larger SPE).

    两个传输步骤根本没有涉及SPU,只涉及MFC(这是比较大的SPE的一部分)。

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  • The SPU intrinsics documentation (see Resources) defines simplified vector type names starting with vec_.

    SPUintrinsic文档(请参看参考资料)定义了一些以vec _开头的简化向量类型名。

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  • In the code written so far, the SPU has simply waited for the MFC to finish before processing anything else.

    在目前编写的代码中,SPU仅仅等待MF C完成传输,然后才能处理其他东西。

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  • It has three mailbox registers for each SPU, and each of those accesses one of the three SPU mailbox channels.

    每个SPU具有三个邮箱寄存器,每个都可以访问这三个SPU邮箱通道。

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  • When the PPE writes a data word to that address, the SPU can read from its corresponding mailbox read channels.

    当PPE将一个数据字写入这个地址时,SPU就可以从对应的邮箱读通道中读取这个数据字的内容。

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  • If a serious error occurs, for example, an invalid opcode, the SPU is stopped and an interrupt is delivered to the ppe.

    如果发生了一个非常严重的错误,例如一个无效的操作码,那么SPU就会停止,并向PPE发送一个中断。

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  • The SPU is built to deal with data in batches, so moving to a buffer-at-a-time model will make the enhancements easier.

    SPU的设计就是用来批量处理数据,因此转到“一次处理一个缓冲区”的模型可以简化这种改进。

    youdao

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