• For Directional lights Unity can use so called Cascaded shadow Maps (alternatively called "Parallel Split shadow Maps") which give very good shadow quality, especially for long viewing distances.

    对于平行Unity可以使用级联阴影贴图(或成为平行分割阴影贴图)有好的阴影质量特别是远距离观看

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  • Also using a split lighting set up helps by keeping one side of the face in shadow.

    布光要配合,以便一侧消失阴影中。

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  • I've split the render of the long shadow into two passes, one for the vertical objects such as the cup and the CPU, and one for the horizontal objects such as the desk.

    阴影渲染分成对于垂直物体例如杯子主机,另一个是水平物体例如桌面。

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  • It is necessary to consider the reasonableness of split and the quality of shadow image when drawing shadow based on the view frustum split in a large scale scenes.

    采用基于截体分层方法进行大规模场景阴影绘制需要考虑分层合理性阴影图像质量

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  • When you have acquired 10 Soul Fragments you will unleash Chaos Bane, dealing 1900 to 2100 shadow damage split between all enemies within 8 yards.

    获得10灵魂碎片时,你就能释放那些混乱的灵魂,对8所有敌人造成19002100点的暗影伤害,这些伤害由他们平均分摊。

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  • When you have acquired 10 Soul Fragments you wil unleash the Souls of the Damned, dealing 6840 to 7560 shadow damage split between all enemies within 8 yards.

    集齐10灵魂碎片发动诅咒技能,对8所有敌人造成总计68407560点暗影伤害,伤害分摊

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  • When you have acquired 10 Soul Fragments you wil unleash the Souls of the Damned, dealing 6840 to 7560 shadow damage split between all enemies within 8 yards.

    集齐10灵魂碎片发动诅咒技能,对8所有敌人造成总计68407560点暗影伤害,伤害分摊

    youdao

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