• The technique details of the terrain generation of scene, texture map, LOD and transferring instance are discussed.

    场景地形构造纹理映射LOD技术实例调用等建模技术细节进行了深入探讨。

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  • Level of detail (LOD) are a group of models at different levels, which are used to describe one scene or its object and be selected for protracting.

    细节层次模型指对同一个场景场景中的物体,使用具有不同细节描述方法得到模型,供绘制选择使用。

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  • Occlusion culling and LOD (Level of Details) both are effective techniques in accelerating the rendering process of 3d large scene.

    遮挡裁剪应用层次细节模型两种有效复杂场景渲染加速算法

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  • Level of model (LOD) means to create models with different details in the same scene, and USES them while drawing.

    细节层次模型(LOD)是同一个场景或场景中的物体,使用具有不同细节的方法得到一组模型,供绘制使用。

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  • This article established the mechanism of scene chart management and Viewing Volume cut and designed the LOD model, then realized real-time display and alternating operation of the 3-d scene.

    建立场景管理机制视景裁剪机制,设计了LOD模型实现三维场景实时显示交互操作

    youdao

  • This article established the mechanism of scene chart management and Viewing Volume cut and designed the LOD model, then realized real-time display and alternating operation of the 3-d scene.

    建立场景管理机制视景裁剪机制,设计了LOD模型实现三维场景实时显示交互操作

    youdao

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