• Here every Rectangle object created will have three properties - height, width and area.

    在这里矩形对象中会有会个属性,height,width和area。

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  • Hence prototype object is the best place to define methods like area which remain the same for all Rectangle objects.

    因此prototype对象是一个最理想地方来存储像area这个所有对象都相同的属性。

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  • But this is not object-oriented in its strict sense. A better approach would be to invoke a method on the Rectangle object rather than passing the object to a function.

    但是这样做就不是一个严格意义上的面向对象了。

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  • The start method creates the translucent rectangle and passes it to another object called a dragger.

    start方法创建这个透明矩形并将其传递给另一个称为 dragger 的对象。

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  • The prototype object for Rectangle is associated with its constructor and any properties defined by the prototype object are inherited by each and every object created using the constructor.

    Prototype对象与构造器有关,prototype对象里定义的任何属性都被每个由于构造器实例化的对象所继承。

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  • Notice that the assumption in this discussion of handles is that the object in question is rectangular or can be easily bounded by a rectangle.

    必须注意的是,我们在这里讨论的操作点存在一个前提条件,那就是由其调控的对象是矩形,或者容易被矩形包围。

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  • If you want to use a column for searching but not copy it, clear the check box next to the column name in the rectangle representing the table or table-structured object.

    如果要在搜索中使用某列但不复制该列,请在表示表或表结构对象的矩形中,清除该列名旁边的复选框。

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  • In addition, the check boxes next to the column names in the rectangle representing the table or table-valued object are removed because you cannot specify individual columns to delete.

    此外,因为无法指定要删除的单个列,所以在代表表或表值对象的矩形中,列名旁边的复选框已被移除。

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  • R-tree is a dynamic index tree of space search. Its structure use multi-dimensional region to express spatial data object. R-tree is a valid way to visit rectangle.

    树是空间搜索的动态索引树,它的结构是利用多个维中的区间来表示空间数据对象,它是矩形访问的一种有效方法。

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  • Each rectangle represents a table or table-valued object and shows the available data columns.

    每个矩形表示一个表或表值对象,并显示可用的数据列。

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  • There are some other issues such as small mutable object creation, such as Rectangle, Point etc, these objects usually cannot be re-used due to synchronization consideration.

    一些其他的问题来源于小的可变对象的创建,如Rectangle,Point,这些对象基于同步的考虑通常不可重用。

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  • Each rectangle shows the data columns for the table or table-valued object.

    每一个矩形都会显示资料表或资料表值物件的资料行。

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  • The following table lists the check boxes and symbols used in the rectangle for each table or table-valued object.

    下表列出每一个资料表或资料表值物件矩形所使用的核取方块和符号。

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  • Indicates whether the specified object is equal to the current rectangle. Overrides ValueType.

    表示指定的矩形是否等于目前矩形。

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  • If you right -click on the freeform object and choose Edit Points from the context menu, the bounding rectangle disappears and vertex handles appear instead.

    如果随意右击图像并在背景菜单中选择编辑顶点,这个矩形外框就会消失,由顶点操作点取而代之。

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  • If you right -click on the freeform object and choose Edit Points from the context menu, the bounding rectangle disappears and vertex handles appear instead.

    如果随意右击图像并在背景菜单中选择编辑顶点,这个矩形外框就会消失,由顶点操作点取而代之。

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