• Chapter I the facts clearing and the realistic rendering of "Yu-faction documentary".

    论文第一章为“渝派纪录片”的史实清理和现实呈现。

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  • Realistic rendering of complex natural scenes is a challenging research topic in computer graphics.

    生成高度真实感的虚拟自然场景一直是图形学研究领域中的一个富有挑战性的难题 。

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  • For the complex scenes, realistic rendering and real-time performance are both necessary for balance.

    针对复杂场景,需要对绘制时的真实感与实时性进行平衡处理。

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  • On this foundation realistic rendering and optimized rendering algorithms of virtual forest scene are discussed.

    在此基础上,讨论了虚拟森林场景的真实感绘制和优化绘制算法。

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  • Meanwhile, being backgrounds of some animation scenes, ocean wave simulation requires more consideration in realistic rendering and real-time performance.

    同时,海面作为动画场景的背景,对其真实感和实时性也有较高的要求。

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  • All of the above set great demand for the development of computer graphics, image processing, virtual reality, computer vision and photo-realistic rendering.

    所有的一切,都对计算机图形学、图像处理、虚拟现实、计算机视觉以及真实感绘制等相关学科提出了更高的要求。

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  • Realistic real-time rendering is a technique which accomplishes realistic rendering in a definite period of time under the constraint of current hardware and graphic algorithms.

    真实感实时绘制是在当前图形算法和硬件条件限制下提出的在一定时间内完成真实感绘制的技术。

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  • Enabling foreground and background blur increases rendering time but gives more realistic results.

    开启前景和背景模糊,虽然会增加渲染时间,但会得到更加真实的效果。

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  • The contradiction between the realistic and real-time of the shadow rendering algorithm has been a fundamental and difficult problem in computer graphics and virtual reality technology.

    阴影绘制算法的真实感和实时性之间的矛盾,是计算机图形学和虚拟现实技术目前所要解决的一个基本难题。

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  • For a long time force feedback is limited to rigid objects, force rendering of deformable object has more been concerned because of its practicability and realistic meanings.

    长期以来的研究都还局限于刚体之间的力反馈,然而,可变形物体的力反馈因其更具有实用性和现实意义而备受关注。

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  • Hair rendering has significant effects on rendering realistic human body.

    头发绘制对于绘制真实的人体起着至关重要的作用。

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  • With the era of programmable graphics hardware, shader replaces the traditional fixed rendering pipeline to achieve more realistic effects.

    随着可编程图形硬件时代的到来,着色器替代了传统的固定渲染管线以实现更加逼真的图像效果。

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  • Get a more realistic illumination I have enabled final Gather in "indirect illumination". I put a quite high number in "samples" to make the final rendering (600).

    为了获得真实的光照,我开启了最终聚集,最后的渲染时给予较高的采样600。

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  • In the experiment, the proposed rendering framework is applied to Oriental face, western face and art painting image, and the rendering results show the realistic and impressive effects.

    实验部分分别将该方法应用于东西方人脸以及艺术图片,绘制结果显示出了具有真实感和感染力的效果。

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  • This paper indicates the application of realistic facial skins and wrinkles rendering in the fields of criminalistics, archeology, virtual reality, computer game and so on.

    本文简述了真实感人脸皮肤与皱纹绘制在刑侦、考古、虚拟现实、计算机游戏等领域中的应用,综述了其现状及发展趋势,比较分析了现有的几种方法。

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  • In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.

    本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。

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  • How to render fast and get more realistic image are two basic issues of computer graphics rendering.

    如何提高图形的渲染效率和如何得到具有真实感的图象是图形渲染的两个基本问题。

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  • The volumetric texture algorithm makes a compromise between the realistic and rendering speed. In the case of keeping a good visual effect, we can obviousely increase the rendering speed.

    体纹理算法是对场景的真实感与实时性的折衷,在保持一定真实感的前提下,可以大大提高场景的绘制速度。

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  • The arithmetic performance is analyzed, and scene realistic and real-time rendering with dynamic light are obtained by successive experiments.

    实验表明,在动态光照条件下,该方法在增强对象真实感的同时,能够获得较为理想的场景渲染实时性。

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  • Scientific visualization, computer animation and virtual reality are the three focuses of modern computer graphics, and 3D realistic image rendering is the core of the three focuses.

    科学计算可视化,计算机动画和虚拟现实是现代计算机图形学的三个热点,而这三个热点的核心都是三维真实感图形的绘制。

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  • This paper presents a realistic fur rendering method based on GPU acceleration.

    提出一种基于图形处理器(GPU)加速的真实感毛发快速绘制方法。

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  • Qiu Xiaofei's depicts these reading primers according to their original proportions but with a technique that is situated between realistic and freehand rendering.

    艺术家以一种介于写实和写意之间的手法,按照原来的比例描画了所有的这些识字课本。

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  • The depth-of-field effect can improve the realistic sense of a computer-generated image, and thus rendering of this effect has become one of the important research topics in computer graphics.

    景深效果能够增强计算机生成图像的真实感,因此关于这类效果的绘制已成为计算机图形学中的重要研究方向。

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  • Based on the emission, absorption, diffusion, reflection and scatteration of light by a voxel, it is suitable for generating and rendering realistic images of complex scenes.

    基于体单元对光线的发射、吸收、漫射、反射和散射基础上的体放射法,适用于复杂景物的生成和演示,在真实感图形演示中具有重要地位。

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  • Based on the emission, absorption, diffusion, reflection and scatteration of light by a voxel, it is suitable for generating and rendering realistic images of complex scenes.

    它建立在体单元对光线的发射、吸收、漫射、反射和散射的基础上,适用于复杂景物的生成和演示。

    youdao

  • Based on the emission, absorption, diffusion, reflection and scatteration of light by a voxel, it is suitable for generating and rendering realistic images of complex scenes.

    它建立在体单元对光线的发射、吸收、漫射、反射和散射的基础上,适用于复杂景物的生成和演示。

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