• Class of Random Walks on Half-line in Random Environments.

    一类随机环境中半直线上的可逗留随机游动。

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  • This paper studies the general theory of Markov chains in random environments.

    本论文研究了随机环境中马氏链的一般理论。

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  • Some strong limit theorems for nonhomogenous markov chains in random environments;

    利用分析方法研究了马氏环境中马氏链的若干强极限定理。

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  • An exact formulation of the definition of branching processes in random environments (BPRE) is given.

    给定了随机环境中分枝过程(BPRE)的精确定义,讨论了有关的可测性问题和BPRE的基本性质。

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  • The law of large numbers for a class of random walks with resting state on line in random environments.

    一类随机环境中可逗留随机游动的一个大数定律。

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  • Some relationships between Markov chains in random environments and jointly Markov chains are discussed.

    讨论了马氏双链与随机环境中马氏链的关系。

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  • Also, Diablo III builds on the random environments of the previous Diablo games by introducing a host of new ways to create random scripted events throughout the game.

    此外,《暗黑破坏神III》还在前作的基础上强化了随机场景,新的系统让整个游戏过程中生成大量的随机事件和环境。

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  • The concept of weak recurrence for Markov chains in random environments is introduced, and a criterion for weak recurrence for Markov chains in random environments is obtained.

    在随机环境马氏链的研究领域中,引入了弱常返性的概念,给出了弱常返性的判别准则,同时首次提出了弱一致瞬时性的概念。

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  • It reinforces the value of Random Password Manager to security-conscious enterprise environments.

    它加强了随机密码管理器在安全企业环境下的价值。

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  • The vague concept is explained by the random set and the contour function, and vague environments are explained with equality relation. Moreover, several examples are presented in the paper.

    从两个方面讨论了模糊集合的语义,通过随机集合理论和等高线函数对模糊概念进行了说明,利用等价关系理论对模糊环境进行说明,同时结合一些具体实例加以详细讨论。

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  • The vague concept is explained by the random set and the contour function, and vague environments are explained with equality relation. Moreover, several examples are presented in the paper.

    从两个方面讨论了模糊集合的语义,通过随机集合理论和等高线函数对模糊概念进行了说明,利用等价关系理论对模糊环境进行说明,同时结合一些具体实例加以详细讨论。

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