Use the Boost random-number generators.
使用Boost随机数生成器。
Boeing researchers asked volunteers in the 1960s to control a random-number generator with mind powers.
在二十世纪六十年代,波音公司的研究人员要求志愿者用脑力控制随机数字发生器。
This article discusses the uniform_int and uniform_real random-number distributions and the mt19937 random-number generator.
本文讨论uniform_int和uniform_real random - number分布以及mt 19937随机数生成器。
The Boost random interface is divided into two parts: a random-number generator and a distribution within which the random number must lie.
Boost随机接口划分为两个部分:随机数生成器和随机数必须位于其中的分布。
Recall that very basic building block we introduced last week which allowed you to grab a random number between 1 and 10 or 1 or a hundred.
回想一下我们上周介绍的非常基本的构建块,它允许您获取1到10或1或100之间的随机数。
There may be some situations in which you need a random number that represents a probability (as in, 30 percent or 55 percent).
您很可能遇到过这样的情况:需要一个随机的数来代表一个概率(比如,30% 或 55%)。
The application will then return a random number that's between 0 and this parameter, and return that generated number to the caller.
然后,应用程序返回一个介于 0和该参数之间的随机数字,并将生成的数字返回给调用者。
The module now has a button that retrieves the random number from the server and compares it to your click count.
模块现在有一个按钮,它用于从服务器中检索随机数并将其与单击次数相比较。
Note that the graph assumes that you, like most people, eat a random number of calories per day.
我们会看到这幅图假定你,像大多数人那样,每天摄入不同数量的卡路里。
The first line of the output contains the random number of seconds selected for the sleep time, followed by the name of the script.
输出的第一行包含随机选择的睡眠秒数,然后是脚本的名称。
UDRs, like random number generators and current date/time functions, are variant and therefore cannot be used.
和随机数生成程序、当前日期/时间函数一样,UDR通常是变化的,因此不能用于函数索引。
It then picks a random number in 0, 1, that is, in the interval from zero inclusive to one exclusive.
然后它会在0,1中取一个随机数,也就是0到1之间包括0但不包括1。
I find the constructor for the object using reflection and instantiate it providing a random number between 1 and 10.
我使用反射(reflection)查找这个对象的构造程序,并提供1到10之间的一个随机数字对其实例化。
Begin by creating a simple gadget that generates a random number between 0 and 100.
我们先创建一个简单的、能随机生成数字0到100的gadget。
Here are the specs for our sample application passed down from the "boss" : Create a random number generator RESTful API.
下面是“老板”交代的关于我们的样例应用程序的具体要求:创建一个随机数字生成器RESTful API。
Vecna employs its own random number generator to achieve this level of relative chaos in the data.
Vecna 利用自己的随机数字生成器实现数据的相对混乱级别。
Change the salesman ID to rand (0, 999999) to replace the ID with a random number.
将销售员ID更改为RAND(0,999999),以用随机的数字来替换ID。
PHP provides a better random number generator: mt_rand .
PHP提供了更好的随机数字生成器:mt _ rand 。
Before the Rnd function can be called, a call to the Randomize procedure must be made to initialize the random number generator.
调用Rnd前,必须先调用Randomize过程以初始化随机数字生成器。
Uuid is a unique random number that gets generated with uuidgen utility which USES network address information and system time.
uuid是一个惟一的随机数,是由uuidgen实用程序使用网络地址信息和系统时间生成的。
If the user reloads the portlet, the Random number will not change unless the cache expires between two requests.
如果用户重新加载Portlet,除非两个请求之间缓存过期,否则随机数不会更改。
The first bean will make a choice, based on a random number, to either call the second bean or not.
第一个bean将基于一个随机数做出是否调用第二个bean的选择。
This (I hope) will be unique within the scope of the trace, and the combination of thread ID and random number should afford you uniqueness across multiple JVMs.
它(我希望如此)在跟踪的范围内将是唯一的,而线程ID和随机数的组合应该能够满足跨越多个JVM的唯一性。
You may, however, decide that this is unnecessary and only adds more clutter to the trace output, given that you have to pass the random number as a parameter to the called programs.
然而,您可能认为这样是不必要的,并且只会给跟踪输出添加更多混乱,因为您必须将该随机数作为一个参数传递给被调用的程序。
A simple approach to this is to just generate a random number when a thread is spawned and prepend that number to all output lines.
为此,一种简单的方法就是仅在派生某个线程时才生成一个随机数,并将该随机数追加到所有输出行上。
A good example is to make it extremely difficult to guess process identifiers by randomly allocating Numbers from a reasonable large random number pool.
一个好的例子是,通过从一个适当大的随机数池中随机分配数字,使得猜测进程标识符极为困难。
A random number will be generated to determine if a row will be selected or not (similar to flipping a coin with a probability of P/100).
将生成一个随机数来确定是否选择一行(类似于以 P/100的概率扔钱币)。
Having done this, you could then go ahead and give each die its own random number generator.
到了这儿,您就可以回到前面给每个骰子加一个随机数产生器。
I get a random number between 0 and 89999 inclusively and add 10000 to it to get a number in the desired range.
我获得0和89999之间的一个随机数,并且加上10000,以获得所需范围内的数字。
I get a random number between 0 and 89999 inclusively and add 10000 to it to get a number in the desired range.
我获得0和89999之间的一个随机数,并且加上10000,以获得所需范围内的数字。
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