• In order to enhance restriction for the synthesizing procedure, the paper synthesizes texture images by spiral patch, avoiding the discontinuous area happening in the synthesized image.

    为加强合成过程的约束,采用螺旋顺序逐块合成纹理图像,避免了合成过程中不连续区域的出现。

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  • Combining with the procedure of facial modeling, the thesis improves the texture mapping method of WON-SOOK LEE.

    结合特定人脸建模过程,分析并改进了WON -SOOKLEE纹理贴图方法。

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  • The classical two-part texture mapping procedure is modified so that it can be applied to the regional texture mapping of the polygonal primitivity.

    本文对两步法纹理映射技术进行改造,使其适用于多面体表面的局部纹理映射。

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  • It analyses the procedure of flame simulation based on particle system and texture mapping, introduces some important factors in controlling and simulating for real time display and realistic flame.

    在粒子系统方法的基础上,比较了近年来的最新研究成果和实际应用方法,提出了基于纹理片的快速的火焰模拟方法。

    youdao

  • It analyses the procedure of flame simulation based on particle system and texture mapping, introduces some important factors in controlling and simulating for real time display and realistic flame.

    在粒子系统方法的基础上,比较了近年来的最新研究成果和实际应用方法,提出了基于纹理片的快速的火焰模拟方法。

    youdao

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