Geometry describes locations on a flat (i.e. Euclidean) plane, and can be used to determine information such as the shape and area of a polygon.
Geometry描述扁平(比如欧几里得)平面上的位置,并可用来判定诸如多边形形状和面积之类的信息。
Give a definition about area vector of a polygon on the plane and its formula, area formula of a polygon can be sought by it.
给出平面上多边形的面积矢量的定义及公式,并应用它求出多边形的面积公式。
We have proposed an arithmetic of this kind to eliminate the vertex in a circling way, ignoring the knaggy character and the deasil or anticlockwise direction of the plane polygon.
概述了平面多边形三角形剖分的各种算法,提出了一种不考虑多边形的凸凹性、顶点顺时针或逆时针走向循环消除顶点的平面多边形三角剖分算法,并给出了实例。
Editing in 3d environment by a digital control plane, the method can deal with some geometry efficiently, such as point, line, and polygon, etc.
由数字控制平面的3d环境中的编辑,该方法可以处理一些几何效率,如点,线,多边形等。
The cross section of the passage is a regular or irregular plane polygon, and then the specific surface area is large and the mass transfer efficiency is high.
通道横截面为规则或不规则平面多边形,因而比表面积大、传质效率高。
In this article, the authors study the trimming of a random smooth curve in a plane polygon and present an arithmetic for it, with the conclusion drawn from the concept of traversing point.
研究了平面任意封闭区域对平面任意光滑曲线的裁剪,提出光滑曲线对封闭区域的穿越点概念,并以穿越点为依据,给出了平面任意封闭区域对光滑曲线的裁剪算法。
In this article, the authors study the trimming of a random smooth curve in a plane polygon and present an arithmetic for it, with the conclusion drawn from the concept of traversing point.
研究了平面任意封闭区域对平面任意光滑曲线的裁剪,提出光滑曲线对封闭区域的穿越点概念,并以穿越点为依据,给出了平面任意封闭区域对光滑曲线的裁剪算法。
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