This paper presents a new polygon filling algorithm based on vertex storage types.
提出了一种基于顶点存储类型的多边形填充算法。
This paper extends the concept of monotone chain in computational geometry. It presents a new polygon scanning fill algorithm, polygon filling algorithm based on monotony chain.
通过扩展计算几何中“单调链”概念,提出了一种新的多边形扫描线填充算法,即基于单调链的扫描线多边形填充算法。
Traditional scan-line Polygon-Filling Algorithm can only deal with horizontal scan-lines and can only fill a polygon line by line.
传统的扫描线多边形填充算法只适用于水平扫描线的逐行填充。
A fast polygon - filling algorithm named the improved edge flag algorithm is described in detail in this paper.
本文详细描述了一种快速多边形填充算法——改进的边标志算法。
A fast polygon - filling algorithm named the improved edge flag algorithm is described in detail in this paper.
本文详细描述了一种快速多边形填充算法——改进的边标志算法。
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