To reduce the polygon count I made the haystack hollow.
为了减少多边形计数,我制作了空心草堆。
On most graphics CARDS today, polygon count does not really matter.
今天,对大多数显卡的多边形数量并是不真正的问题。
See extremely detailed results at render time regardless of polygon count.
能够看到非常详细的实时渲染结果无论多边形数。
Basic curvature: Understanding polygon count and its importance in creating smooth curvature.
基本曲率:了解多边形数量及其在创建平滑曲率中的重要性。
He will discuss things like limitations in joint count, polygon count, and shader complexity.
他将讨论限制在联合计数、多边形计数和着色器复杂性之类。
Texturing one face with transparency is a lot easier than building individual fence posts and of course is cheaper in polygon count.
用透明通道贴一面的贴图要比建造单个的栅栏容易得多,当然也有更减少了多边形数量。
Many resolution ratio model surface simplify algorithm come with one simple model approximate to say the primitive high-resolution model, reduce polygon that model show count, accelerate scene draw.
多分辨率模型表面简化算法用一简单的模型来近似表示原始的高分辨率模型,减少模型表示的多边形数,从而加速场景绘制。
Many resolution ratio model surface simplify algorithm come with one simple model approximate to say the primitive high-resolution model, reduce polygon that model show count, accelerate scene draw.
多分辨率模型表面简化算法用一简单的模型来近似表示原始的高分辨率模型,减少模型表示的多边形数,从而加速场景绘制。
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