• Any requirements for polycount or textures size?

    模型纹理尺寸什么要求吗?

    youdao

  • Before I jump into modeling a game character I need to consider my polycount budget, mesh topology, any rigging issues and my texture limits.

    而在制作游戏角色模型我们还需要考虑模型预计的面数、模型拓扑装备摆放贴图大小。

    youdao

  • This way you can limit the amount of polys per object you are working on, making it all a lot less painfull when your total polycount is reaching the 500.000 mark.

    这样可以将手中每个物体多边形限制一定数量总的多边形数量达到50万时,场景就变的不可绘制

    youdao

  • This way you can limit the amount of polys per object you are working on, making it all a lot less painfull when your total polycount is reaching the 500.000 mark.

    这样可以将手中每个物体多边形限制一定数量总的多边形数量达到50万时,场景就变的不可绘制

    youdao

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