As a result the reaction time of the player, and also that of the ai, will slow down and can make a simple maneuver fail, or even impossible.
结果就是玩家的反应时间,又或是ai,都会变慢然后导致简单的操作失误,乃至无法忍受。
Player input, AI and the updating of the game state have enough with 25 frames per second.
玩家输入,AI和游戏状态的更新每秒25次就足够了。
Instead of relying on AI which is intelligent, a lot of this behavior can be scripted and gives the player the illusion of intelligence.
不依赖智能AI,许多此类行为都可以写进脚本,并且给玩家智能的错觉。
The issue of the game getting stuck if the last AI player loses in his own turn.
修正当上一回合AI玩家失去其回合导致游戏卡死;
The previous script examples show how game AI can respond in a given situation, but it's also sometimes necessary for game characters to have some type of verbal interaction with the player.
先前的脚本实例展示过游戏AI如何给定的状态做出反应,但有时候对于游戏角色来说有必要与玩家进行某种类型的语言交互。
What's really interesting is that AI Lords start new projects and modify their villages over time, just like the player.
有趣的是,AI领主会跟玩家一样,不时地开发新项目以及改造自己的领地村庄。
And while you, the player, realize how important it is to take out a tech center, the AI may think it's more important to use your Firehawks to take out a lonely riflemen.
你作为玩家明白炸掉高科是最重要的,但AI可能认为炸掉一个落单的机枪兵更重要。
Describe what the player will control. You will be in charge of a band of rabid mutant fiddle players. If you want you can switch on the AI and turn it into a fish bowl simulation.
说明一下玩家要操作些什么。你要对一群狂暴的,变异的,无聊的玩家负责。如果你愿意,你可以把话题转向AI,或者如何模拟一个鱼缸之类的。
You need not worry, believe further modification player movement and AI problems after the official version!
大家不用担心,相信进一步修正的球员动作和AI等问题之后的正式版!
At the age of 11, Ai Fukuhara became the youngest player to be included in the Japanese national team.
小福原爱11岁的时候,成为了日本乒坛历史上最小的乒乓球运动员。
It's possible for the player to never give an order, ever, in the entire campaign because the AI will just do it itself.
由于人工智能的强大,玩家可能在整个游戏过程中不发一道指令。
Example 8-10 shows how the game AI might can be an appropriate taunt during a battle between a computer-controlled giant and a player-controlled human.
例8 - 10展示了在电脑控制的大力士和玩家控制的人的战斗中游戏AI如何做出适当的嘲讽。
For example, instead of a player action triggering an effect such as a sound effect, perhaps it triggers a specific creature AI patrolling pattern.
例如,用玩家的动作触发一个特殊AI人物的巡逻模式来代替触发一个音效。
We also showed examples of how AI creatures can respond to text entered by the player; however, this also can be a very useful way to trigger in-game events.
我们同样展示了AI人物如何来响应玩家键入的文字,这同样会是触发游戏事件的有效途径。
As far as hardware for AI goes, IBM is the most serious player in the space.
就面向人工智能的硬件而言,IBM绝对是最认真的公司。
In the video, you can see the player pushing the battering ram. This hint was deliberately placed to signify that all siege weapons are fully usable by the player, as well as the AI.
在视频中,你能看到玩家在推动攻城锤前进,这暗示着所有的攻城武器都能被玩家亲自使用,也包括AI。
Many community members like to drive with AI in single player mode, so it is important for them to drive at a good speed.
许多社区成员想驾驶单人模式人工智能,所以重要的是他们驾驶的速度很快。
The strategic artificial intelligence is getting smarter: I try to play Age of Empires III at least once every day, often in single player mode against the strategic artificial intelligence (ai).
电脑的AI更聪慧了:我每天努力玩帝国III至少一次,经常用单人模式来对抗电脑。我一般和一个电脑结成同盟打2v2难。
The strategic artificial intelligence is getting smarter: I try to play Age of Empires III at least once every day, often in single player mode against the strategic artificial intelligence (ai).
电脑的AI更聪慧了:我每天努力玩帝国III至少一次,经常用单人模式来对抗电脑。我一般和一个电脑结成同盟打2v2难。
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