An ICP and GPC based 3D planar scene integration algorithm is proposed in the software module.
介绍了系统的软件模块,提出了结合最近点迭代(ICP)和通用多边形裁剪(GPC)的3D平面场景合成方法。
The main application is to structured scene, mostly planar structures where there are plentiful constraints to be had from parallelism and orthogonality.
由于结构场景是由大量平面构成的,存在大量的平行性、正交性约束,因此该方法主要应用于结构场景的三维重构。
Gradient visual Angle, segment scene, variational planar space and anamorphic figure made up of his painting language.
倾斜的视角,截取片断似的场景,富于变化的平面空间,变形的形象都是他画面中的常用符号。
Gradient visual Angle, segment scene, variational planar space and anamorphic figure made up of his painting language.
倾斜的视角,截取片断似的场景,富于变化的平面空间,变形的形象都是他画面中的常用符号。
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