Constructing convex hull of planar point set is a basic algorithm in computational geometry.
求平面点集的凸包是计算几何的一个基本算法。
This paper improves the fast convex hull algorithm of planar point set based on sorted simple polygon.
提出了一种基于有序简单多边形的平面点集凸包快速求取的改进算法,新的算法能够避免极值点重合的问题。
The paper presents an efficient approximate algorithm for Convex Hull of very large planar point set. That is Point Set Coordinate Rotation Algorithm(PSCR).
提出了一种计算海量平面点集凸壳的快速近似算法——点集坐标旋转法(PSCR)。
The (Euclidean) minimum weight triangulation (MWT) of a planar point set is a long-standing open problem in the fields of computational geometry and algorithm design.
平面点集的(欧几里德)最小权三角剖分问题是计算几何和算法领域的一个长期悬而未决的公开问题。
The (Euclidean) minimum weight triangulation (MWT) of a planar point set is a long-standing open problem in the fields of computational geometry and algorithm design.
平面点集的(欧几里德)最小权三角剖分问题是计算几何和算法领域的一个长期悬而未决的公开问题。
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