This method should be the optimal way to create 2d applications on current and coming hardware and also will pay off in terms of the effects that you can implement very easily on top of it.
这可能是在当前的和以后的硬件上创建2d应用程序的最佳方法,而且你也可以获得在硬件上可以很简单的实现那些效果的好处。
This method should be the optimal way to create 2d applications on current and coming hardware and also will pay off in terms of the effects that you can implement very easily on top of it.
这可能是在当前的和以后的硬件上创建2d应用程序的最佳方法,而且你也可以获得在硬件上可以很简单的实现那些效果的好处。
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