But this is a dance that requires carefully placed and well-timed steps, and it's long past time to dispose of your tricks, techniques and pickup lines.
但是这就像舞蹈一样,需要精细安排和时间准确的步调,早就该抛弃你那些花招、技巧和套近乎的词了。
Unless your organization is flush with cash and has no regard for energy and the environment, it is past time to give your databases a proper tune-up.
现在必须好好优化您的数据库,除非您的组织有花不完的钱,而且不关心能源和环境。
This paper ties to study the non-past time use of past tense from the perspective of cognition.
文章试图从认知语言学的角度出发,探讨英语动词过去时态的非过去时间用法。
Thereupon, she tried to make some changes to make up for the past time she had wasted, and the results these changes brought surprised her.
于是她尝试着做些改变来弥补过去所浪费的时光,这些改变所带来的结果使她感到惊喜。
The exploratory grid of karst accumulation type bauxite of Pingguo was discussed in past time.
关于平果岩溶堆积型铝土矿的勘探网度,过去已进行探讨和论述。
Shirley:Yeah! What I've done in the past time is worthwhile. I have had a hard time for a long time.
雪莉:是的,过去我所付出的一切都是值得的。过去的艰难日子我已经过了很久了。
In the past time, the traditional methods were always used to select mining method by rock gold mines and other metal mines.
在岩金矿山或其它金属矿床的采矿方法研究中,过去一直用传统的方法进行采矿方法选择。
In the past time, the method of adjusting gate plate or throttle was usually used to control flow quantity. The method is simple but causes much loss of power.
过去多是采用调节档板或节流阀的方法控制流量,这种方法虽然简单,但损失了大量的电能。
This research was aimed at exploring the psychological structure of the past time perspective and developing the past time perspective Scale for College Students.
本研究旨在探索大学生过去时间洞察力的心理结构并编制适合大学生使用的量表。
Marconi 's leading position in the access domain results from its successful acquisition in the past time and its rich experience in the fixed and wireless technology.
马可尼公司在接入领域的领先地位得益于它在过去一段时间内的成功收购以及在固定和无线技术方面积累的丰富经验。
In the past time, we developed software without adopting scientific and reasonable methods, and paid no attention to the original documents, and it led to software crisis.
过去在进行软件开发的时候,没有采用科学合理的方法,尤其没有重视原始文档的保存与整理,从而导致了软件危机的产生。
This raises the problem of interaction between objects displayed in present time space (the player's avatar) and objects displayed in a past time space (remote characters, ai entities).
这也产生了一个显示在当前时间空间的对象(玩家自己控制的角色)与显示在过去时间空间的对象(远程角色对象,AI控制实体)之间的交互问题。
This raises the problem of interaction between objects displayed in present time space (the player's avatar) and objects displayed in a past time space (remote characters, ai entities).
这也产生了一个显示在当前时间空间的对象(玩家自己控制的角色)与显示在过去时间空间的对象(远程角色对象,AI控制实体)之间的交互问题。
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