One is an immersive gripping interactive activity, and the other is the kind of thing where the volume and velocity and pacing allows for interruption and Shared attention.
一种是沉浸式紧密型人机互动,而另一种不论在数量,速度或者幅度上都可以有中断,并允许分享注意力。
So, in principle, you can determine for each one of those stars the velocity in orbit, the radius of their orbit and, of course, the period of the binary system.
所以从原则上来说,你们可以决定任何,恒星在轨道中的速度,轨道的半径以及,当然,二元体系的周期。
That means when I drop an apple — - and I'm going to drop another one today — that the velocity increases with time.
这也就是说,当我让苹果落下时……,…今天又得摔一个苹果-,它的速度会渐渐增加。
We want to know what the velocity is of the center of mass of the other one.
我们想知道,质量重心的速度是多少,对于另一个。
The second case, I bounce one car onto another one - which is twice the mass — - certain velocity which I don't know what it is — and now what are we going to get?
而第二个例子中,用一辆车撞另一辆,后一辆质量是它的二倍-,不知道速度多大-,现在我们得到什么?
This is the one that will have no speed, and this is the one that we're going to give a velocity.
这个没有速度,而这一个,我们给它一定速度。
Well, before, the speed is zero and so the momentum is zero. And there comes the bang and one piece flies in this direction with a certain velocity, v2 prime.
在之前,速度为,动量也为0,现在砰响了一声,一片朝这个方向飞,它的速度为v2。
Well, at point P, the velocity vector QP is perpendicular to the line QP, 1 so the sine of that angle is one.
点P,速度向量,垂直于直线,所以该角的正弦值为。
Steven E. Newton described a 'good' velocity this way: "A good velocity is one that usefully predicts how much work you'll get done in future iterations."
StevenE.Newton 这样描述“出色的”速度:“出色的速度可以用来准确预测在未来迭代中能够完成的工作量。”
You will see if the masses are the same and there is an elastic collision, this one will stand still and this one, v2 prime, v1 will have a velocity v1.
你看这些质量是否相等,这里是弹性碰撞,它静止,它以v2’运动,它的速度是。
Now if after the collision 2 object one and object two have a different velocity, we will call it v1 prime and v2 prime.
如果碰撞后,物体1和物体,获得不同速度,叫它们为v1和v2。
Velocity context can be chained (wrapped one inside another).
Velocity上下文可以进行链接(包装在另一个上下文内部)。
I now would like to write down, in most general form the equation for the position and the velocity as a function of time for a one-dimensional motion whereby the acceleration is constant.
我来把更一般的形式,写出来吧,在一维空间中,位置和速度,作为时间函数的,一般形式,这里的加速度是一个常数。
And we have a string here and the string is attached to this ball and the whole thing is going around and so at one moment in time this has a velocity, like so.
这是绳子,绳子的一端连着小球,小球与转盘一起转动,一段时间后,小球得到这样一个速度。
And the one-dimensional problem indicates that the velocity that I'm dealing with is the component in this direction.
一问问题,表明我现在面临的,速度是,这个方向的因素。
One difficulty with direct methods is that the designer spends a great deal of time focusing on the velocity distribution; the geometry is secondary.
一个直接的方法就是难度设计者花费大量的时间专注于速度分布;几何为辅。
By using provided diagrams or computer program one could easily draw out the evaluating chart of vehicle velocity variation together with oil consumption along a given highway line.
采用本文提供的曲线图或电算程序,易于绘出某一给定公路沿线行车速度和燃油消耗变化的曲线图。
Our work is the hope has through several kinds with the method carries on the survey to the image, thus compares obtains one kind of high accuracy, the high velocity measuring technique.
我们的工作是希望通过几种有同的方法对图像进行测量,从而比较得出一种高精度、高速度的测量方法。
So the object goes down, the velocity changes and when it is at position minus one it has come to a grinding halt and now it is returning.
因此物体向下运动时,速度是变化的,当它到达位置-1时,会猛的停下,然后返回。
One main feature of Velocity is its ability to easily define macros, called Velocimacros.
Velocity的一个主要特性是能够很容易地定义宏,称为Velocimacros。
But for the continuous jet which velocity gradient is not linear, it has not only one virtual origin.
但对于非线性速度分布的连续射流,存在的虚拟原点不是唯一的。
The reasons of the paired false target echoes are analyzed and the paired echoes are divided into two types, one is called "undersampled type" and anather, "velocity mismatched type".
分析了“欠采样”成对回波和“速度失配”成对回波的形成机理,给出了成对回波定位和强度的通用计算公式。
Instead, JSP technology and Velocity templates can work alongside one another.
相反,JSP技术和Velocity模板可以协同工作。
A physical force equivalent to one unit of gravity that is multiplied during rapid changes of direction or velocity.
在快速变向或变速过程中,车手受到的外力是多项作用力叠加的结果,一般以一个重力加速度为单位。
This equation is one of the most useful, as it allows the nozzle exit velocity to be calculated.
这个等式是其中一个最有用,因为它允许喷嘴出口速度计算。
On the one hand is the mechanical side of the problem, the changes of velocity and position in time.
从一方面来说,这是一个力学的问题,因为这里存在着速度和位置对时间的变化。
Comparing with the original program, this one can not only increase the calculating velocity but also extend its functions.
与原程序比较,不仅提高了计算速度,也扩展了功能。
The problem of the vehicle velocity detection is resolved by one dimension video tracing.
通过一维视频跟踪的方式,解决了车辆速度检测的难题。
This paper discuss the problems of maximal frequency and"Limiting velocity"of One-dimensional Relativistic Viberators.
本文研究了一维相对论振子的“最大频率”及“极限速度”问题;
Migration velocity analysis is one of the key steps in pre stack depth migration whose accuracy directly affects the quality of pre stack depth migration.
偏移速度分析是叠前深度偏移的关键步骤之一,它的准确与否直接影响叠前深度偏移的质量。
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