Applications for Apple's iOS are typically built in a programming language called Objective c.
苹果系统的应用是建立在一个叫做objectc的计算机语言中。
If you do decide to develop in Objective c, it's well worth using a games framework to make coding the game easier.
如果你一定要使用Objective c开发,那你一定要用游戏框架,在游戏编码上会容易很多。
Applications for Apple's iOS are typically built in a programming language called Objective C. But for Windows Phone, you need Microsoft's.net framework.
苹果系统的应用是建立在一个叫做objectc的计算机语言中。然而面对微软系统的手机,你又需要用微软的。netframework来编写程序。
I'm an inexperienced programmer; I did not know the objective-C programing language when I got started, but it was very simple to learn.
我在做程序方面没什么经验,最开始也不懂编程语言,但它很好学。
It's unclear why they made this change; possibly they found that most drivers didn't use the features of Objective-C, or possibly they just wanted to move the Objective-C runtime out of the kernel.
我们不清楚他们为什么做出这样的改变,可能是因为他们发现大部分驱动用不到Objective - c的特性,也可能仅仅是因为他们不想让Objective - C在内核上运行。
An interesting feature of the debugger is that it has been abstracted into a simple Objective-C API, of which macrubyd is just one client.
此调试器最有意思的特性是它被抽象为一个简单的Objective - cAPI,而且将macrubyd作为一个客户端来使用。
The Objective-C runtime will then try to load that window when your application runs, and will find your application delegate from the setting in that file.
在应用程序启动的时候,Objective-C运行时将会尝试去加载那个文件,并根据这个文件内的设置来查找应用程序委托类。
As the comment suggests, this method is called by the Objective-C runtime after the Application is instantiated, and is ready to run.
正如注释所建议的,这个方法在Application实例化后且已经准备好运行之时,由Objective - C运行时来调用。
Finding and hiring a team of Objective-C developers is costly and not very practical, unless you plan to focus entirely on iPhone application development.
寻找和雇佣一个Objective - C语言的开发团队代价是很高的且不实际。除非你计划完全集中在iPhone的应用开发上。
So, once you have started your runtime workbench, create a new modeling project and create within it a new blank model called Objective-C Model.emx.
因此,一旦您启动了运行时工作台,建立一个新的模型项目并在其中建立新的空白模型,将其命名为Objective-C Model.emx。
Objective-C only supports single inheritance between classes, while UML supports multiple inheritances.
Objective - C只支持类之间的单一继承,而UML支持多重继承。
ScriptingBridge will dynamically generate an Objective-C interface that corresponds to the scriptable dictionary of a given application.
ScriptingBridge将会动态生成一个Objective - C语言接口,与指定程序的脚本化字典相对应。
Which of these scenarios reminds you most of what you know of Apple's attitude towards Objective-C and Cocoa?
你有多了解苹果对Objective - c和Cocoa的态度?以上这些情景会让你想起什么吗?
If you're not ready to take the Objective-C plunge, there is a hybrid method that combines the browser-built approach with the benefits of native development.
如果你还没有准备好冒险去尝试objective - C语言,这里有一种结合本地开发和内置浏览器好处的混合方法。
For many developers, learning Objective-C was seen as a huge barrier-to-entry.
对于很多开发人员,学习Objective - c被看作是一个巨大的障碍。
Finally, the traditional Ruby garbage collector was removed and instead we use the Objective-C garbage collector.
最后,传统的Ruby垃圾回收器被移除,我们使用了Objective - c垃圾回收器来代替。
With the iPhone, Objective-C becomes front and center to a whole new generation of mobile app developers.
借助iPhone,Objective - c更是成为了全部新一代移动应用程序开发人员的前沿和中心。
Many frameworks in Objective-C provide a wrapper header that imports all the enclosed class headers; this could be provided quite easily by developing a package rule.
Objective - C中的很多框架都提供了一个包装头,它可以导入所有附着在上面的类头;这通过开发一个包规则可以很容易的提供。
Smart devices come with their native platforms. Apple devices are built on the iOS platform and developers build applications using Objective-C and Cocoa.
智能设备与其本地平台一起发布,Apple设备是构建在iOS平台上,而开发人员使用Objective - c和Cocoa构建应用程序。
Codify is marketed as a prototyping and demonstration application, which allows games and interactive effects to be built quickly and easily (and without any knowledge of Objective-C).
Codify的目标市场是原型制作和展示工具,可以快速、简单(无需objective - c的知识)的创建游戏和交互效果。
It also gives you the ability to bind to native Objective-C libraries that are not wrapped, so you can interop directly with existing Objective-C code.
MonoTouch也提供相应的功能,让你能够调用那些尚未进行包装的原生objective - C函数库,所以你可以直接和现存的Objective - C代码进行互操作。
Not only are Objective-C developers hard to find, their skills don’t always transfer to other Web development projects.
不仅Objective-C语言的开发人员比较难找到,而且他们的技术也总是不能移植到其他的网站开发项目上。
Objective-J is a new programming language inspired by Objective-C.
Objective-J是由Objective-C激发的一种新编程语言。
One simple way to convert this data is to create general parser code that converts JSON data into an Objective-C application data object.
转换这类数据的一个简单方法是创建一个通用解析器代码,该代码可以将 JSON 数据转换成一个Objective-C应用程序数据对象。
To create a class called "Sample" in Objective-C, you need to create an header file named Sample.h (Listing 5).
要使用 Objective-C创建一个类 “Sample”,您需要创建一个名为 Sample.h 的头文件(清单 5)。
This means being willing to write Objective-C code in the XCode IDE.
这意味着,你必须“愿意”在XCodeIDE中编写Objective - C代码。
Cappuccino introduces its own programming language, Objective-J, that is very similar to Objective-C.
Cappuccino引入了自己的编程语言objective - j,它非常类似与Objective - c。
Notice that in Cocoa, core classes usually have the NS prefix; this stands for NextStep, the operating system that originally introduced Objective-C.
注意,在Cocoa中,核心类通常以NS前缀开头,NS代表NextStep,这是最初引入objective - c的操作系统。
Matt's examples also show an easy to way use snippets of Ruby code as callbacks for the Objective-C application.
Matt的示例也展示了一种简便的方法,在Objective - C应用中使用一小段Ruby代码来作为回调。
Just like with Objective-C, you must declare your dependencies for your application to work in Objective-J.
与Objective - c一样,要在Objective - j中工作,必须声明您的应用程序的依赖项。
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