Traditional graphics standard is analyzed in the paper. Characteristics and developing guidelines of object oriented graphics core systems are discussed using object oriented concepts and motheds.
本文在分析传统图形标准的基础上,引用面向对象的概念和方法,研讨了面向对象图形核心系统的特征和开发准则。
Traditional graphics standard is analyzed in the paper. Characteristics and developing guidelines of object oriented graphics core systems are discussed using object oriented concepts and motheds.
本文在分析传统图形标准的基础上,引用面向对象的概念和方法,研讨了面向对象图形核心系统的特征和开发准则。
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