• Here we don't have a notion of orienting the surface other than by precisely choosing one of the two possible normal vectors.

    这里我们并没有曲面定向的概念,能做的就是,从两个法向量中选出一个作为正方向。

    youdao

  • And the way it will work is that you have to choose an orientation of a surface, which just means choosing one of the two possible unit normal vectors.

    具体方法是,先给曲面定向,也就是选择两个单位法向量中的一个。

    youdao

  • If the two level curves are tangent to each other that means they have the same tangent line. That means that the normal vectors should be parallel. Let me maybe draw a picture here.

    如果两个等高线相切,说明它们的切线相同,也就是说他们的法向量应该平行,我再在这里画个图。

    youdao

  • Taking gauss curvatures and normal vectors as random variables, Lorentz Curve was extended to 3d Lorentz Surface.

    以高斯曲率和法向量为随机变量,将洛伦兹曲线扩展为三维,得到洛伦兹曲面。

    youdao

  • Normal vectors are vectors perpendicular to the face of each triangle that defines a mesh.

    法向量是与构成网状结构的所有三角形表面都垂直的向量。

    youdao

  • Normal vectors are vectors perpendicular to the face of each triangle that defines a mesh.

    法向量是与构成网状结构的所有三角形表面都垂直的向量。

    youdao

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