The algorithm focuses on the two challenges of mesh watermarking, i. e. , frequency decomposition of meshes and topology reconstruction of attacked meshes.
这个方案针对网格水印的两个难点:网格的频率分解和受攻击网格的拓扑恢复。
Finally, doing something useful to explore and try the digital watermark in the 3d mesh, proposes a mesh watermarking technology based on subdivision surface.
最后,对数字水印在三维网格中的应用做了一些有益的探讨和尝试,提出了一种基于细分曲面的网格水印技术。
Finally, doing something useful to explore and try the digital watermark in the 3d mesh, proposes a mesh watermarking technology based on subdivision surface.
最后,对数字水印在三维网格中的应用做了一些有益的探讨和尝试,提出了一种基于细分曲面的网格水印技术。
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