Table 1. DB2 memory set limits based on 32-bit memory structure.
表1 -基于32位内存结构的DB 2内存集限制。
Table 1 - DB2 memory set limits based on 32-bit memory structure.
表1-基于32位内存结构的DB 2内存集限制。
Within the JVM, the loading process gives a very basic memory structure to the class object.
在JVM中,装入阶段为类对象提供了非常基本的内存结构。
This means that you can write expressions that navigate the in-memory structure of the model.
这意味着您可以编写导航模型内存结构的表达式。
Basic IDS architecture has three major components; data storage, memory structure and background or virtual processors.
IDS的基本体系结构包括三个主要组件:数据存储器、内存结构和后台处理器或虚拟处理器。
Between data storage and memory structure, there are number of virtual or background processors that are busy with processing SQL statements.
在数据存储器和内存结构之间,有许多虚拟或后台处理器忙于处理sql语句。
With 32-bit memory structure, no matter how big the physical RAM is, the instance, database configurations are limited by the 4gb addressable space.
对于32位内存结构,不管物理ram有多大,实例、数据库配置都受到4gb可寻址空间的限制。
With the 32-bit memory structure, regardless of how much physical RAM you may have on the system, the addressable memory by any process on any platform is 4gb.
对于32位内存结构,不管系统有多少物理ram,在任何平台上任何进程的可寻址内存都是4gb。
This text regards adjacent matrix as the memory structure of graph, and points out how to realize Kruskal algorithm in the computer, and analyses its complexity.
本文以邻接矩阵作为图的存储结构,指出如何在计算机上实现克鲁斯·卡尔算法,并分析所设计算法的时间复杂度。
Eliminates the Need for memory space Qualifiers - Silicon Labs' C8051 microcontrollers have a hierarchical memory structure with 6 different but overlapping memory Spaces.
去除对存储空间限制的要求-SiliconLabs的C8051微控制器具有分层存储架构,拥有6个不同但是重叠的存储空间。
This article looked at numerous aspects of both MySQL and DB2 Express-C backup and recovery mechanisms including architecture, memory structure, logging types, and backup and restore type.
本文讨论了MySQL和DB 2Express - c备份和恢复机制的许多方面,包括体系结构、内存结构、日志类型以及备份和恢复类型。
The memory structure, constitution of data communication channel and system bus are analyzed, and the algorithm allocating, algorithm mapping and scheduling on the multiprocessor are discussed.
对系统的存储器结构、数据通信通道组成和系统总线结构进行了分析; 讨论了算法划分、算法的多处理器映射及调度;
Similarly, if your application spends too much time building an elaborate in-memory structure, or perhaps computing the next move in a game, the system will conclude that your application has hung.
相似的,如果你的应用消耗太多时间来建立一个复杂的内存中的结构,或者也许计算游戏中的下一步,系统会断定你的应用已经挂起。
Similarly, if your application spends too much time building an elaborate in-memory structure, or perhaps computing the next move in a game, the system will conclude that your application has hung.
相似的,如果你的应用消耗太多时间来建立一个复杂的内存中的结构,或者也许计算游戏中的下一步,系统会断定你的应用已经挂起。
应用推荐