If you don't compile your own kernel, you're at the mercy of your distribution provider to enable this support.
如果您没有编译自己的内核,那么就要看您的发行版提供商是否启用了这个支持。
Now, go ahead and compile and install your recently configured kernel.
现在,继续前进,编译并安装刚刚配置好的内核。
I've received some messages, that it is not possible to compile the driver for kernel 2.6.
我已经接到一些信息,说在2.6版本的内核无法编译驱动。
An LKM has some fundamental differences from elements that compile directly into the kernel and also typical programs.
LKM与直接编译到内核或典型程序的元素有根本区别。
Now let's take an example and analyze how the new kernel build system should be used to compile and load a simple module.
现在让我们来看一个例子,分析一下新的内核编译系统如何来编译并加载一个简单的模块。
I recommend that you compile LVM support directly into the kernel rather than configuring it to compile as a module. Fire up your favorite Linux kernel configuration method.
我建议您直接将LVM支持编译到内核中而不是将它配置成作为一个模块编译。
This article shows you how to set up the debug environment using serial communication port, how to compile modified kernel code, and how to start kernel debugging.
本文介绍如何使用串行通信端口来设置调试环境、如何编译经过修改的内核代码,以及如何开始内核调试。
Once you're done with the changes to the kernel configuration files, you have to compile your kernel so that the new kernel image can be debugged.
如果已经更改了内核配置文件,就必须编译内核,以便可以调试新内核映像。
Normally, modules would not be loaded if the compile version failed to match the running kernel.
正常情况下,如果编译的版本和正在运行的内核版本不匹配时,模块将不能被加载。
To do this, you need to select the "Compile the kernel with frame Pointers" option under the "kernel hacking" section while configuring the kernel.
为此,需要在配置内核时选择“kernelhacking”部分下面的“Compilethe kernelwithframepointers”选项。
Once the compilation is done, copy the /usr/src/sys/compile/MYKERNEL/kernel.debug kernel image from the development machine to the target machine.
编译完成之后,将 /usr/src/sys/compile/MYKERNEL/kernel.debug 内核映像从开发计算机复制到目标计算机。
Once the compilation is done, copy the /usr/src/sys/compile/MYKERNEL/kernel.debug kernel image from the development machine to the target machine.
编译完成之后,将 /usr/src/sys/compile/MYKERNEL/kernel.debug 内核映像从开发计算机复制到目标计算机。
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