Performance optimization is a critical part of fast reporting and interactive analysis.
性能优化是快速报表和交互式分析的关键部分。
This paper gives a whole illustrate in system's structure and the technical implementation process, and details in the modeling technology, interactive graphic design and optimization technology.
本文介绍了系统实现的框架和技术流程,并对实现过程中的场景建模技术、交互设计中的图形化设计方法以及场景优化技术做了深入阐述。
The three angle mesh optimization algorithm is adopted to solve the problem of the model complexity and the slow interactive running speed in the scene.
采用三角网格优化算法解决场景中模型复杂度高、交互运行速度缓慢的问题;
This paper proposes an enhanced additive model interactive satisfactory optimization method for fuzzy goal programming with preemptive priorities.
针对带有不同优先级的目标规划问题,提出了基于优先级的改进加法模型满意优化算法。
This paper proposes an enhanced additive model interactive satisfactory optimization method for preemptive priorities of fuzzy goal programming.
针对目标规划具有不同优先级的特点,本文提出了基于优先级的改进加法模型满意优化算法。
This paper proposes an enhanced additive model interactive satisfactory optimization method for preemptive priorities of fuzzy goal programming.
针对目标规划具有不同优先级的特点,本文提出了基于优先级的改进加法模型满意优化算法。
应用推荐