Clipping is one of basic problems in computer graphics.
裁剪是计算机图形学中的一个基本问题。
In computer graphics, models are often described by polygonal meshes.
在计算机图形学中,常采用多边形网格描述物体模型。
Polygon Boolean operation is a key algorithm way in computer graphics.
多边形的布尔运算是计算机图形学的一个关键算法。
He co-founded a new firm, Pixar, which specialised in computer graphics.
乔布斯与人共同创立了一家名叫Pixar的新公司,专门用电脑制作动画。
In computer graphics, a technique of echoing a locator , using a cursor.
在计算机制图学中,一种使用光标回送定位器[符]的技术。
This is an easy hoax as motion does not need to be generated in computer graphics.
这是个很简单的骗局,因为不需要用电脑制图来生成运动。
In computer graphics, a hand-held locator operated by moving it on a flat surface.
在计算机绘图技术中,通过在平面上移动进行操作的一种手握的画面定位装置。
In computer graphics, the graphics composed of lines, dots, characters or specific symbols.
在计算机图形学中,由线、点、字符或专用符号绘成的图形。
The hidden line and hidden surface removal is one of the difficult problems in computer graphics.
隐藏线和隐藏面的消除是计算机图形学中较为困难的问题之一。
The making of water animation is a very interesting and challenging problem in computer graphics.
在计算机图形学中,模拟水流动画是一个有意义并且具有挑战性的课题。
In computer graphics, to fill an area of display, e. g. with a colour, a cross hatched pattern, etc.
在计算机图形学中,用色彩或交叉阴影线等来充填某个显示区。
Simulation of natural phenomena has always been one of the most difficult tasks in computer graphics.
对自然景物的模拟一直是计算机图形学中最难以解决的问题之一。
Real time rendering of light scattering effect is one of the difficult problems in computer graphics.
光线散射效果的绘制对于增强计算机生成图形的真实感具有十分重要的作用。
Generating a convincing fire is one of the most challenging and difficult problems in computer graphics.
火焰模拟一直是计算机图形学中最具挑战性的问题。
Visualization, with its basis in computer graphics and its interdisciplinary nature, is a very new field.
视觉化是一个非常新的领域,它是基于计算机图形学、介于多学科之间的一门技术。
In computer graphics, a predetermined pattern of lines, that provides uniform coverage of a display space.
在计算机图形学中,提供显示空间均匀覆盖面的预定扫描线图案。
He co-founded a new firm, Pixar, which specialised in computer graphics, and NeXT, another computer-maker.
他成立了一个专门从事电脑绘画的新公司——Pixar和另一个电脑制造厂家——NeXT。
The simulation of natural phenomena is an important research field in computer graphics and virtual reality.
自然景物的模拟是计算机图形学领域和虚拟现实领域的研究热点和难点。
Surface parametrization is one of important problems in computer graphics and computer aided geometric design.
曲面参数化是计算机图形学和计算机辅助几何设计中一个非常重要的问题。
In computer graphics, the application of a constant displacement to the position of one or more display elements.
在计算机图形学中,把一个常量位移加到一个或几个显示单元的位置上的功能。
B-Spline curves and curve surfaces are the most commonly used parametric curves and surfaces in Computer Graphics.
样条曲线曲面是在计算机图形学中应用最广泛的参数曲线曲面类型。
Realistic image synthesis of high complex natural scenes has been always a challenging topic in computer graphics.
合成高度复杂自然场景一直是计算机图形学中的一个富有挑战性的课题。
In computer graphics, the operation of shading some area of a display image, for example, with dots or crosshatching.
在计算机图形学中,用点或十字线给显示图象中某个区域上色的一种操作。
In recent years, simulating natural phenomena has always been one of the most challenging tasks in computer graphics.
近年来,自然景物的模拟一直是计算机图形学中最具挑战性的问题之一。
From the beginning, it has been the hottest study focus in Computer Graphics about how to improve the rendering speed.
从最开始,如何提高虚拟现实系统的渲染速度就一直是计算机图形学中研究的焦点问题。
Visibility culling is a fundamental problem in computer graphics as well as a key technique in virtual reality engine.
可见性裁减是计算机图形学的基本问题,也是虚拟现实引擎中的一个关键技术。
Cutout computer graphics is the most commonly used in computer graphics image processing, is one of the basic functions.
抠图是计算机图形图像处理中最常用的技术,也是基本功能之一。
In computer graphics, turning all or part of a display image180 degrees about an axis in the plane of the display surface.
在计算机制图技术中,显示图象的全部或一部分对显示面所在平面中某个轴线翻转180度的处理方法。
The fast point-by-point algorithm for generating rational parametric surfaces has important application in computer graphics.
有理参数多项式曲面的快速逐点生成算法在计算机图形学中有重要的应用。
Geometric shape description is one of the main research topics in computer graphics, computer vision and pattern recognition.
形状描述是计算机图形学、计算机视觉和模式识别等领域的一个重要研究方向。
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