• Once you've mastered the basics of HLSL shaders, you can create pixel shaders that implement the algorithms for drawing common types of gradients, then apply a different shader in SpriteBatch.

    一旦掌握基本HLSL着色器,可以创建实现算法像素着色常见渐变类型然后运用不同材质spritebatch

    youdao

  • Once you've mastered the basics of HLSL shaders, you can create pixel shaders that implement the algorithms for drawing common types of gradients, then apply a different shader in SpriteBatch.

    一旦掌握基本HLSL着色器,可以创建实现算法像素着色常见渐变类型然后运用不同材质spritebatch

    youdao

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