Batrider hit points reduced to 325 from 400.
自暴蝙蝠生命值从400降低到325。
He can also recover some hit points in this rite.
他也可以在这仪式中获得些许的生命点数。
Subtract damage from a creature's temporary hit points before its normal HP total.
如果具有临时生命值的生物受到伤害,先减少其临时生命值。
Hearten: This shield grants the owner up to 5 temporary hit points per day on command.
鼓舞:该盾牌每日在命令下给予持用者最多5点暂时生命值。
He can get more hit points in the rite, and nearby friendly units can share this grace, too.
他可以在仪式中获得更多生命点数,而周遭的友军单位也将可以分享这恩典。
You can use rest skill when you're out of combat to regenerate hit points faster than normal.
你可以在脱离战斗后使用休息技能,让血回复的比平常快。
But with Adaptive Armor, researched from the Tech Center, the loss of hit points is only 1/4.
不过配合高科里升级的适应性装甲,血量的损失可以减少到只有1/4。
Anti-magic Shell cost reduced to 100 from 150, and hit points absorbed reduced to 300 from 350.
反魔法外壳的消耗从150降到了100,吸收的生命值也从350下降到了300。
When used, the support power will cost a Titan around half of its hit points, excluding enemy fire.
当使用这个支援能力的时候,你的泰坦要付出大约一半血量的代价,这还不算敌人的攻击造成的伤害。
The Scythe Chariot is an upgrade of the Chariot. It has more hit points, more attack strength, and more armor.
卷镰战车从战车升级而来。它拥有更多的生命值、攻击力和装甲。
On Hell Difficulty, Monster hit points, Armor Class, Experience, Damage, Chance to hit, and Resistances all go up.
在地狱级里,怪物的血,防御等级,经验,伤害,击中几率,以及魔法防御都会增加。
This upgrade is even more effective when trying to hold an area because when defending hit points becomes more important than firepower.
这个升级在你想要控制某一区域时尤其有效,因为防御的时候血量的重要性远远大于火力。
This upgrade is even more effective when trying to hold an area because when defending hit points becomes more important than firepower.
这个升级在你想要控制某一区域时尤其有效,因为防御的时候血量的重要性远远大于火力。
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