The hidden line and hidden surface removal is one of the difficult problems in computer graphics.
隐藏线和隐藏面的消除是计算机图形学中较为困难的问题之一。
Technique of hidden surface can enhance the stereoscopic effects and intuitive effects, and make the drawing express the definite shape.
消隐可增强三维图的立体感和直观性,使图形所表达的物体形状唯一被确定。
The system reality has been increased by applying color texture, hidden-surface removal, material and lighting.
采用了增加颜色、纹理、消隐、材质和光照技术来加强可视化系统的真实感。
The models reality has been increased by applying color, texture, hidden-surface removal, material and lighting.
采用了增加颜色、纹理、消隐、材质和光照技术来加强三维几何模型的真实感。
Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.
本文主要介绍、归纳、比较在逼真图形生成过程中的各种消隐算法、各类阴影生成算法和纹理影射技术,并对光线跟踪法作了系统介绍。
Various hidden-surface algorithms, shadow processing and texture mapping techniques are classified and compared in this paper. Ray tracing is systematically introduced.
本文主要介绍、归纳、比较在逼真图形生成过程中的各种消隐算法、各类阴影生成算法和纹理影射技术,并对光线跟踪法作了系统介绍。
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