Equip: Increases damage and healing done by magical spells and effects by up to 37.
装备:提高所有法术和魔法效果所造成的伤害和治疗效果,最多37点。
Equip: Increases damage and healing done by magical spells and effects by up to 27.
装备:提高所有法术和魔法效果所造成的伤害和治疗效果,最多27点。
Equip: Increases damage and healing done by magical spells and effects by up to 18.
装备:提高所有法术和魔法效果所造成的伤害和治疗效果,最多18点。
Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds.
瞄准射击(射击系)现在将在10秒内降低对目标的治疗效果50%。
Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds.
瞄准射击(射击)现在将会减少目标50%治疗效果的10秒。
Glyph of Mend Pet has been added - Increases the healing done by your Mend Pet ability by 40%.
治疗宠物雕文被加入:增加你的治疗宠物技能的治疗量40%。
Generally speaking, efficiency remarks are based entirely on healing done per mana point spent.
一般情况下,治疗效率是按照每点法力输出多少治疗量来计算的。
Avenging Wrath no longer causes Forbearance, damage increase reduced to 20%, now increases healing done by 20%.
复仇之怒(小翅膀)不再触发自律,提高的的伤害降低到20%,但现在额外增加了20%的治疗加成。
Avenging Wrath no longer causes Forebearance, damage increase reduced to 20%, now increases healing done by 20%.
复仇之怒不再触发自律,增加伤害减少到20%,但也增加治疗效果20%。
The King of Stromwind lends you his strength, increasing total health, healing done and damage dealt by 30%. 0 Instant.
暴风城国王赋予你力量,提高你的总生命值、治疗量、伤害量30%。瞬发。
Demon Armor - Now increases healing done by spells and effects by 20%, but no longer has in-combat health regeneration.
恶魔护甲-现在增加20%的被治疗效果,但不在提供战斗中恢复生命的效果。
Sanctity Aura" now increases all damage caused by affected targets by 1/2% and no longer increases healing done to affected targets."
强化圣洁光环现在提升受影响目标的所有伤害1%,2%,同时它不再提升受影响目标的受治疗量。
Holy Shock: the cooldown has been reduced to 12 SEC, from 15 SEC and the amount of damage and healing done has been slightly increased.
神圣震击(神圣系):冷却时间从15秒缩短为12秒,并且法术伤害和治疗量略有增加。
New Talent - Furious Attacks (Tier 8) - Your normal melee attacks have a 50/100% chance to reduce all healing done to the target by 25% for 8 sec.
新天赋-狂怒攻击(第8层):你的近战攻击有50/100%几率是目标受到的治疗效果在8秒内减少25%。
Nurturing Instinct: Increases your healing spells by up to 50/100% of your Agility, and increases healing done to you by 25/50% of your Attack Power.
治愈本能将增加你的敏捷的50/100%为治疗效果,并增加你受到的治疗量,数值为你强度的25/50%。
Now Heals 3 nearby lowest health friendly party or raid targets for 4320 to 4774 every 2 SEC for 8 SEC, and increases healing done to them by 15% for 8 SEC.
现在该技能每2秒治疗附近3个生命值最低的小队或团队成员4320 - 4774点生命值,持续8秒,并且提高他们受到的治疗效果15%,持续8秒。
Blessing of Salvation renamed Hand of Salvation, now reduces total threat on the target by 2% per second for 10 seconds while also reducing all damage and healing done by 10%.
拯救祝福更名为拯救之手,现在以每秒2%的速度减少目标总威胁值,持续10秒,同时也减少输出输出伤害和治疗效果10%。(可能是输出、治疗所造成的仇恨?)
Even recording ACTS of kindness done by others for you is healing.
记录他人对你和善的举动都是有助于康复的。
So what can be done to accelerate this all-too-slow process of healing?
那么,如何加快这种太慢太慢的医治进程?
This is important because many of the complementary therapies are discovering that healing work that can be done locally can also be done at a distance.
这一点很重要,因为许多辅助疗法治疗工作发现,可以做局部也可以在远处进行。
Necrotic Strike (level 83) : Necrotic Strike is a new attack that deals weapon damage and applies a debuff that absorbs an amount of healing based on the damage done.
坏死打击(等级83):坏死性罢工是新的攻击的武器伤害,并适用于涉及一个减益效果能吸收了数额为基础愈合关于伤害。
I don 't know if Snowball ever realized the quiet labor of love and healing Sunshine had done for her.
我无从知道雪球是否明了阳光为使它从悲伤中恢复过来而悄悄付出了爱的劳动。
I don 't know if Snowball ever realized the quiet labor of love and healing Sunshine had done for her.
我无从知道雪球是否明了阳光为使它从悲伤中恢复过来而悄悄付出了爱的劳动。
应用推荐