• Most traditional graphics languages use a "virtual" coordinate system with horizontal and vertical axes that range (for instance) from 0 to 32,767.

    大多数传统的图形语言用具有范围(例如)从0到32,767的水平和垂直轴的“虚”坐标系统。

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  • Although some graphics languages don't let you use pixel coordinates, Windows GDI lets you use either system (as well as additional coordinate systems based on physical measurements).

    尽管一些图形语言不让你用像素坐标,但是WindowsGDI让你用任意一个系统(甚至传统的基于物理度量的坐标系统)。

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  • On the machine side, techniques in computer graphics, operating systems, programming languages, and development environments are relevant.

    在机器方面,计算机图形学技术,操作系统,程序语言,开发环境都相关。

    youdao

  • On the machine side, techniques in computer graphics, operating systems, programming languages, and development environments are relevant.

    在机器方面,计算机图形学技术,操作系统,程序语言,开发环境都相关。

    youdao

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