Provide direct manipulation and graphical input.
提供直接的操作和图形输入。
The fore treatment of SBRCFS, according to the principles of Computer Graphics, is graphical input.
前处理运用计算机图形学原理,采用图形输入;
The graphical input facility you incorporate into your preference page is shown in figure 2 earlier in the article.
本文前面的图2已经展示了结合到您的首选项页面中的图形化输入工具。
Software frequently fails to present numerical information in a graphical way. Even rarer is the capability of software to enable graphical input.
软件经常在以图形方式显示数值信息时失败,更罕见的是软件完全具有支持图像输入的能力。
The Mapping node provides a graphical way of performing mappings between fields in an input message or database, to one or more output messages or database tables.
映射节点为输入消息或数据库中的字段之间、以及到一个或多个输出消息或数据库表执行映射提供了图形方法。
You can map operations and input and output messages between a set of interfaces through a drag-and-drop, graphical mechanism using the interface mapping editor.
使用接口映射编辑器,可以通过图形机制并通过拖放操作在一组接口之间映射操作和输入与输出消息。
The lower portion consists of two table-like graphical widgets (Pages and Outputs), which allow you to define input and output parameters.
下部包含了两个表状的图形部件(Pages和Outputs),它们允许您定义输入和输出参数。
Dojo widgets take an item like a text input box and add functions for a more user-friendly object, such as a graphical calendar to choose a date.
Dojo小部件接受像文本输入框这样的条目并会添加一些函数来获得更具用户友好性的对象,比如一个便于选择日期的图形日历。
Design mode includes a graphical design surface used for selecting a single data mining model and input table, and a grid used for specifying the prediction query.
设计模式包含用于选择单个数据挖掘模型和输入表的图形设计图面,同时还包含用于指定预测查询的网格。
The corresponding software provides interactive user interfaces for data input as well as new features for graphical output.
相应软件提供用户对于数据输入以及图表输出新特点的相互关系的对话。
The action of the game, which includes moving graphical objects around the screen and polling for user input, is synchronized by the built-in XNA game loop.
游戏的行为,包括在屏幕的周围一些移动的图像对象,还包括一些等待用户的输入,在XNA这些都可以做到同步。
The action of the game, which includes moving graphical objects around the screen and polling for user input, is synchronized by the built-in XNA game loop.
游戏的行为,包括在屏幕的周围一些移动的图像对象,还包括一些等待用户的输入,在XNA这些都可以做到同步。
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