In this paper, we present the implementation of an algorithm, which can handle not only geometric simplification of models but also that of surface attributes, such as colors and textures.
本文实现一种算法,不仅能进行几何简化,还能简化模型的表面属性,包括:颜色和纹理。
In this paper, we present the implementation of an algorithm, which can handle not only geometric simplification of models but also that of surface attributes, such as colors and textures.
本文实现一种算法,不仅能进行几何简化,还能简化模型的表面属性,包括:颜色和纹理。
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