• Don't use floating point Numbers for exact values.

    不要用浮点值表示精确值。

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  • It lacked floating point and parallel processing ability.

    它缺少浮点和并行处理功能。

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  • The layout of IEEE floating point values is shown in Figure 1.

    ieee浮点值的格式如图1所示。

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  • Why do you need separate macros for floating point comparisons?

    为什么需要用单独的宏进行浮点数比较?

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  • And I can fix this just by changing one of those values to a floating point.

    所以我可以通过改变其中一个,整型数为浮点数。

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  • The signed/unsigned keyword is required for non-floating point declarations.

    signed/unsigned关键字是声明非浮点类型必需的。

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  • Spu_mul handles floating point multiplication (single and double precision).

    spu_mul处理浮点乘法(单精度和多精度)。

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  • In future articles, I plan to take a closer look at floating point workloads.

    在未来的文章中,我计划仔细研究一下浮点工作负载。

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  • Google provides the macros shown in Listing 9 for floating point comparisons.

    Google提供清单9所示的宏以支持浮点数比较。

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  • Other ranges can be used, but in my experience floating point numbers work best.

    您也可以使用其它的范围的数,但是我的经验告诉我,浮点数是最有效的。

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  • One of the trickiest checks in regression setups is doing floating point comparisons.

    回归测试中最棘手的检查之一是浮点比较。

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  • When the kernel is executing floating point instructions, the FPU state is not saved.

    当内核在执行浮点指令时,FPU状态不被保存。

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  • Floating point Numbers are not exact, and manipulating them will result in rounding errors.

    浮点数不是精确值,所以使用它们会导致舍入误差。

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  • Supported variables include integers, floating point Numbers, strings, arrays, and objects.

    支持的变量包括整型、浮点型的数字、字符串、数组和对象。

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  • IEEE 754 represents floating point Numbers as base 2 decimal Numbers in scientific notation.

    IEEE 754用科学记数法以底数为2的小数来表示浮点数。

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  • You can read integer, floating point, and string values that are all defined as' scalar 'objects.

    您可以读取被定义为“标量”的整型、浮点型和字符串值。

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  • It had separate floating point registers and could scale from the low - to the high-end workstations.

    它有单独的浮点寄存器,可以从低端工作站扩展到高端工作站。

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  • Those topics deal with floating point and vector processing and are outside the scope of this article.

    这些主题涉及的是浮点和向量处理,已经超出了本文的范围。

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  • They support Numbers of different types (integers and floating point), characters, strings, and so on.

    它们支持许多不同的类型(整型和浮点型)、字符、字符串等等。

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  • However, note that the payload looks very strange for a payload that simply returns a floating point number.

    但请注意,这个有效负载看起来非常奇怪,不象是只返回一个浮点数的有效负载。

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  • Floating point is a very similar concept, except that computers use binary rather than decimal as their base.

    浮点是一个非常类似的概念,除了计算机使用二进制而不是十进制作为基础。

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  • So both of these stories involve floating point values, but only in this case am I actually allocating memory.

    所以这两个故事都涉及到浮点类型,但是只有那样我们才能真正地分配到内存。

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  • This is, of course, not always possible, but you should be aware of the limitations of floating point comparison.

    当然,这并不总是可能的,但您应该意识到要限制浮点数比较。

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  • Operations for floating point variables are limited to simple assignment expressions and as arguments to VUE functions.

    对于浮点变量的操作只限于简单的赋值表达式和作为VUE函数的变量。

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  • While nearly every processor and programming language supports floating point arithmetic, most programmers pay little attention to it.

    虽然几乎每种处理器和编程语言都支持浮点运算,但大多数程序员很少注意它。

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  • An attempt was made to execute a floating point instruction when the floating point available bit in the MSR (machine status register) was disabled.

    如果在MSR(机器状态寄存器)中可用的浮点位被禁用,将尝试执行一个浮点指令。

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  • These are based on the IEEE 754 standard, which defines a binary standard for 32-bit floating point and 64-bit double precision floating point binary-decimal Numbers.

    它们都依据IEEE 754标准,该标准为32位浮点和64位双精度浮点二进制小数定义了二进制标准。

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  • The standard mathematical operators, +, -, /, * are supported on both integer and floating point values, and you can mix and match floating-point and integers in calculations.

    在整数和浮点数上,都支持使用标准的数学操作符(+、-、/ 和 *),可以在算式中混合使用浮点数和整数。

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  • Floating point and decimal Numbers are not nearly as well-behaved as integers, and you cannot assume that floating point calculations that "should" have integer or exact results actually do.

    浮点数和小数不象整数一样“循规蹈矩”,不能假定浮点计算一定产生整型或精确的结果,虽然它们的确“应该”那样做。

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  • Remember, integer arithmetic is much faster than floating-point arithmetic, as it can usually be done directly by the processor, rather than relying on external FPUs or floating point math libraries.

    记住,整形数运算要比浮点数运算快得多,因为处理器可以直接进行整型数运算,浮点数运算需要依赖于外部的浮点数处理器或者浮点数数学库。

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