Game content or game style is substantially different: from strategy to first-person shooters, and to the ultimate high-twitch games.
游戏内容或游戏风格都有很大的差异:从战略游戏到第一人称射击游戏,最后到 high-twitch 游戏。
Most multiplayer online game engines created for sports, first-person shooter, and racing games can adequately handle 16, 32, or 64 concurrent players.
为运动、第一人称射击和比赛游戏设计的大多数多玩家在线游戏引擎足以处理16、32或64个并发玩家。
Did you guys experiment with any different types of gameplay, like a Donkey Kong first-person game?
你们是否曾尝试过不同的游戏类型?比如说第一人称视角的大金刚?
To wit: open-source knock-offs of familiar games and genres, ports of old first-person shooters such as Quake II and Doom and lots of classic game console emulators.
换言之,这个平台就是:相似游戏和风格的开源复制品,类似《雷神之锤 Ⅱ》和《毁灭战士》的早期第一人称射击游戏端口,以及众多经典游戏的主机模拟器。
Then I remembered years ago, when a summer camp counselor had taught me a game to help break the ice among strangers: First you say something about yourself and then introduce the person next to you.
突然我想起了几年前在一个美国的夏令营的工作人员教我的一个打破陌生人的沉默的游戏:首先谈谈自己,然后介绍一下坐在身边的人。
The use of 3d game design, first-person perspective to show that we can also use the mouse to change the perspective, in order to achieve multi-observation.
本游戏采用3d设计,以第一人称视角显示,也可以利用鼠标改变视角,从而实现多方面观察。
In the Western Conference Finals against Phoenix, after Ron Artest had just hit the game-winning shot off of a missed jumper by Kobe, who was the first person he wound up hugging?
在西部决赛对阵太阳的比赛中,当阿泰将科比投失的球补进篮筐绝杀太阳的时候,谁会是他第一个去拥抱的人?
If I don't feel fit enough to play I'll be the first person to ask the coach to leave me out of the game, we have to be mature and maturity is at the basis of this team.
如果我感觉不能充分的比赛的话,我将是第一个要求教练让我下场的队员,我们不得不充分考虑,完备是球队的基本要求。
We played a reflex volley game where the first person to accumulate 10 points loses.
我们打网前反弹球,哪个人先输10分就输了。
Our game angle shows it off, but not to a crazy extent like a first-person shooter does, right?
我们的游戏视角就是要炫耀一下这个游戏,但不会疯狂到像一个第一人称射击游戏,不是吗?
Because it's the first person superman game and not a lot is happening by describing that but suddenly all these opponents have found that I'm here, all these characters in the game.
因为这是第一人称超人游戏,目前风平浪静,但仅仅一瞬之间,游戏中所有敌人角色已经发现了我。
Tapping this icon will set the game in "view mode" where players can use the analog nub to look around in first person view.
还有一种方式是利用传感器来把3DS对准你想要的方向,然后游戏中的视角也会跟着改变。
The game lifts its foundation from other successful first person shooters. It's excellent alone or with friends.
游戏吸取了其他第一视角射击游戏的成功之处。无论是自己玩还是和朋友一起都很有很强的可玩性。
You may want a person to finish a game in 25 hours the first time they play it, or maybe only in 10, but with multiplayer and a unique second pass through the game it might add up to 25 hours.
你可以让一个玩家第一次用25个小时完成游戏,但是多个玩家可能只需要10个小时,但是第二次玩可能会需要25个小时。
Game Description: a 3d first person shooter, the follow-up to the popular 13 Days in Hell game.
游戏描述:一个3d的第一人称射击游戏,在地狱的13天。
Our game character is seen through the first person view, with the camera positioned at eye level.
我们游戏的特点是第一人称视角,照相机被定为在游戏者的眼睛处。
In a year that wasn't the best for the first person shooter genre, Techland's Wild West-themed game stood out with its unique story elements, solid graphics and a setting.
在过去一年,我们不是第一人称射击类型最好,Techland的野生西主题的游戏站出来与它独特的故事内容,强大的显卡,以及设定。
Working with his colleague Kiel Gilleade, Dr Dix linked a heart monitor to a first-person shooter-a game in which the player views the world along the barrel of a gun.
与同事KielGilleade一起,Dix博士将一个心脏监视器与一个第一角色射击玩家相连- - - - - -一款玩家的视角一直是沿着枪筒的游戏。
Working with his colleague Kiel Gilleade, Dr Dix linked a heart monitor to a first-person shooter-a game in which the player views the world along the barrel of a gun.
与同事KielGilleade一起,Dix博士将一个心脏监视器与一个第一角色射击玩家相连- - - - - -一款玩家的视角一直是沿着枪筒的游戏。
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