• Using texture mapping method vertically maps the input image to 3D geometric human face model.

    采用纹理映射方法把输入图像垂直映射到三维人脸几何模型上。

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  • This paper proposed an effective method of merging three views 2.5D scans into a whole 3D face model.

    提出了一种有效的从三视角2.5维人脸图像到完整三维人脸模型的融合方法。

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  • A construction method of complex geologic face model is put forward by using CAD and computer drawing method.

    本文运用CAD技术与计算机图形学方法,提出了一种复杂地质界面模型的建模方法。

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  • We utilize orthogonal image method to generate individualized face model by adjusting the parameters of the CANDIDE-4.

    以CANDIDE-4的参数调整为手段实现基于两幅正交图像的人脸模型重建;

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  • By dividing the joint area into 5 parts, a curve face model and its formula for the joint area design are established.

    将连接部划分为5个计算区域,建立了连接部曲面模型并提供了计算公式。

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  • Finally texture mapping is completed according to different regions on the face and thus the 3d face model is synthesized.

    最后通过对图像划分区域,分段完成纹理贴图,合成3d人脸模型。

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  • Our experiments show that our approach can achieve good beautification effects while resembling to the original face model.

    实验结果表明,该方法在保留给定模型大体模样的基础上,取得了良好的美化效果。

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  • A new method to simulate wrinkles on individual face model was presented, which applied convolution surface to face modeling.

    将卷积曲面应用于人脸建模,提出了在个性化人脸模型上生成皱纹的新方法。

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  • Objective: to build 3-d digital face model of unilateral orbital defect and find a new method to get 3-d data of facial defects.

    目的:建立活体单侧眼眶部缺损的面部三维数字化模型,探讨颜面部缺损三维数据快速精确采集的新方法。

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  • The automatic adaptation of a face model using action units is necessary for the model based coding of videophone sequences at very low bit rates.

    基于表情活动单元的人脸模型自动适配是极低码率可视电话模型基编码所必需的。

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  • In this paper, we propose an approach of constrained texture mapping for 3d face model to strengthen the realism of the craniofacial reconstruction results.

    本文研究内容作为计算机辅助的三维颅面复原项目的一部分,研究一种约束纹理映射算法,使得三维颅面复原的效果具有照片真实感。

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  • The 3d face model is constructed for face recognition using the algorithm for the automatic adaptation of a generic 3d face model to the individual face in the image.

    文章采用一种依据人脸图像对3d通用人脸模型进行自适应调整的有效算法,构造出特定的人脸模型并运用于人脸识别中。

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  • Combining the processed head-face model with the Terre-Cotta Warrior trunk model, the Terre-Cotta-Warrior-typed statue with a real person stereo head portrait is formed.

    将加工完毕的头脸部模型与兵马俑躯干模型相结合,就形成了真人立体头像兵马俑式雕塑。

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  • Computer based 3d face model has been widely used in many fields, such as virtual reality, computer aided instruction, teleconference, HCI, computer game, movie making, etc.

    计算机3d人脸对象的应用范围十分广泛,包括虚拟现实、辅助教学、远程会议、人机交互、游戏娱乐、电影制作等诸多方面。

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  • For the modification from the generic face model to the given face model, the thesis adopts an improved method of interpolation based on radial basis functions and gets a good result.

    针对从一般人脸模型到特定人脸的修改问题,采用了一种改进的基于径向基函数的插值方法,取得了良好的实验效果。

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  • Methods the research took face-to-face model. Self-questionnaires were used to investigate the nursing demands of the elderly aged over 60 years in Taoyuanju Community of Baoan District, Shenzhen.

    方法采取入户面对面的调查方式,使用自行编制的老年人护理需求调查问卷,对深圳市宝安区桃源居社区居民中60岁以上老年人进行调查。

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  • Methods the research took face-to-face model. Self-questionnaires were used to investigate the nursing demands of the elderly aged over 60 years in Taoyuanju Community of Baoan District, Shenzhen.

    方法采取入户面对面的调查方式,使用自行编制的老年人护理需求调查问卷,对深圳市宝安区桃源居社区居民中60岁以上老年人进行调查。

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