• The eye vector can be created in global coordinates by subtracting a surface position from the eye position and transforming the resulting vector into tangent space.

    向量能够全局坐标系通过视点坐标减去表面坐标来创建并且要把结果转换切线空间中。

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  • By offsetting all the texture coordinates individually, high areas of the surface would shift away from the eye and low areas of the surface would shift toward the eye.

    通过偏移所有这样贴图坐标表面上较高地方相对眼睛的地方被移

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  • And therefrom three formulas for calculating the coordinates of the eye movement track and the rotating angle of mandrel are given.

    从而得出了丝嘴运动轨迹坐标转角计算公式

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  • And therefrom three formulas for calculating the coordinates of the eye movement track and the rotating angle of mandrel are given.

    从而得出了丝嘴运动轨迹坐标转角计算公式

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