• Eurogamer: What has changed in the champions league?

    Eurogamer是什么欧洲冠军联赛改变吗?

    youdao

  • Eurogamer: At the moment you're targeting an early 2005 launch in Europe.

    目前你们着眼于2005年初欧洲发行游戏。

    youdao

  • Eurogamer: Do you have to spend time issuing commands as well as controlling it like a normal shooter?

    需要其他射击游戏一样时间发布命令吗?

    youdao

  • Inscribers will create glyphs that allow players to modify their spells and abilities. (Eurogamer. net)

    铭文师可以制造文”(应该是可以交易的物品),玩家修改技能法术。

    youdao

  • Eurogamer: Notwithstanding your affection for them, was there stuff about those games that you wanted to fix?

    抛开游戏感情,暗黑系列哪些地方觉得需要改进的?

    youdao

  • Eurogamer: You've come fairly recently from outside Blizzard to work on a quintessential Blizzard game. Is that intimidating?

    你不久前才来到暴雪开发这样一个经典的游戏压力么?

    youdao

  • Eurogamer: is there a small new gameplay feature is that many people do not notice at first playing, but it is still very important?

    Eurogamer是否一个新的游戏特点很多没有注意到的第一个比赛仍然非常重要吗?

    youdao

  • Eurogamer: you continually support your games, you're famous for it, as long as there are still people out there playing them - Diablo II and StarCraft are still getting patched.

    你们持续的更新你们游戏,而你们因此闻名只要还有暗黑2星际-它们始终在保持更新。

    youdao

  • Eurogamer: with World of Warcraft, you've had the luxury of a captive audience with little strong competition, and you've been able to develop the expansions and patches at your own pace.

    随着魔兽世界你们奢侈激烈的竞争中拥有了忠实的玩家群体,你们也能够按照自己的步伐继续推出资料片补丁。

    youdao

  • Eurogamer: with World of Warcraft, you've had the luxury of a captive audience with little strong competition, and you've been able to develop the expansions and patches at your own pace.

    随着魔兽世界你们奢侈激烈的竞争中拥有了忠实的玩家群体,你们也能够按照自己的步伐继续推出资料片补丁。

    youdao

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